Aperature Restoration

by soulknife on 15 September 2010

Main Deck (60 cards)

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Deck Description

Use Temporal Aperature to cast different things! Well that shouldn't be too hard. Let's just go find some stuff that we would want to cast, and not pay mana for.

Well, Ancestral Vision and Restore Balance are two pretty obvious candidates. Playing them without paying means that you obviously don't have to suspend them.

The bombs in this deck would be Time Stretch and Emrakul. Clearly resolving those cards will finish the game awfully fast.

Too assist in this process we have trinket mage, sensei's diving top, and voltaic key. The trinket mage can find either of the latter two, the top helps find the temporal aperture, the key helps to Use the aperture more than once per round. Eventually you'll be drowning in free stuff.

Momentary Blink and the borderposts help you to retain an advantage when Restore Balance hits. Take note that Restore Balance won't hit the temporal aperture so even if you Do have to ditch your hand you can still play for free directly off the top of your library.

Deeper strategies in this deck use the sensei's divining top to manipulate your library so as to take full advantage out of counterbalance.

Keep in mind that this deck is pretty expensive. But seeing as we're building around an Urza Block Rare that's not really surprising. It's only a pity you can't use the divining top to help manipulate the Aperture's effect in the same way that you can use Counterbalance.

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1621000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Aperature Restoration

heyhey. purple here (i set the challenge).

couple of things:

thanks for being the first to have a go at this!

and rather than Restore Balance, wouldn't you just rather run Balance? that way it's playable even if you draw it in your hand.

other than that, i like the general idea, although i think we can push it further =).

keep thinking. i'm trying to brew up a deck where every card you play as a (draw a card) effect built into it. creatures, spells, whatever.

rip something off your library with the Aperture when it has a "draw a card" effect will net you massive amounts of card advantage. i'm also thinking of sticking 4x memory jar in there too. we'll see.

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Posted 15 September 2010 at 18:34

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I used restore balance because I like the art better.

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Posted 15 September 2010 at 19:02

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Ok, that wasn't a very good answer. The real reason I didn't use straight up balance was because I wanted to get milage out of the aperture. There's no reason why I wouldn't want to cast the aperture from my hand. This at least felt tricksy and not flat out unfair.

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Posted 16 September 2010 at 17:42

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