Devour EDH

by SpaceManatee on 22 May 2013

Main Deck (100 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

Kresh EDH with devour to activate his "creatures dying" thing. Tons of token producers to feed the devour creatures while activating Kresh's ability.

Tons of other cards that use the dying to my benefit like Blood Artist, Grave Pact, Deathgreeter and more.

Tried not to use ALL the expensive cards to make it super good, because I would at least want it to be realistic :P

Deck Tags

  • KRESH
  • Jund
  • EDH
  • Devour
  • Token
  • Morbid

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,310 times.

Mana Curve

Mana Symbol Occurrence

00333447

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Devour EDH

Biorhythm is banned in EDH.

0
Posted 24 May 2013 at 21:51

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unfortunately, it is.
Why not switch it out for a Dragon broodmother???

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Posted 24 May 2013 at 22:11

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Oh, didn't even realize D:

Definitely will make the switch, thanks for the suggestion Ouro, and for the catch Muse xD

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Posted 25 May 2013 at 05:39

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No problem. I've given my hand at a few Kresh decks, one with a Devour leaning, and I was interested in seeing how it turned out. I like the list.

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Posted 25 May 2013 at 05:42

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how well does this run? i'm trying to make a kresh edh, but it's not coming out as well as I hoped

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Posted 26 September 2013 at 02:59

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I actually have given up on it, it ran well about 40ish% of the time, but was fragile, and needed everything right to happen for it to continue the plan. I mean when it did work, it was fun, but it didn't get there enough times for it to be too much fun ;(

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Posted 26 September 2013 at 06:15

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what was the biggest problem? I'm trying to run a creature destruction type deck and have yet to fully test it, but the biggest hurdle seems to be the mana.

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Posted 27 September 2013 at 02:53

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The mana was set up okay, not the best, but it got there most the time. I think though the deck just didn't have enough symmetry, it didn't come together well enough. Like I would play something good, but never get another card that worked well. For example, getting a ton of creature spawn, but then never drawing conisitent devour cards after, or vice versa. Basically just a staggering and eventual falling apart when the opponents deck came together.

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Posted 27 September 2013 at 20:26

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