Kor equip, Armament Master

by Sparkygravity on 02 February 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

With a whole bunch of Kor's and several equipment I hope to run over an opponent using Armament Master.

How to Play

The deck can be extremely fast (example turn 1 Duelist, turn 2 bonesplitter) but most likely your looking to establish board superiority and run your opponent out of creatures to block and spells in hand. A basic premise would be to get out 2-3 Kors and a Armament Master into play with 2 equipment on him. That'll give +4/+4 to all your Kor which should be sufficient to win. A secondary gating theme uses Kor Skyfisher's ability to take advantage of the many 'enters the battlefield' effects of the other Kor. Kor Outfitter stands as way to keep the pressure up, by playing a creature turns 3-5 rather than an equip cost. The deck is light on control with only 4 Journey to Nowhere and 2 Kor Sanctifier. Shrug... whatever that's how I roll.

Deck Tags

  • Equipment
  • Tribal
  • Creature-Based
  • White

Deck at a Glance

Social Stats

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This deck has been viewed 3,410 times.

Mana Curve

Mana Symbol Occurrence

390000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Kor equip, Armament Master

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