Sideboard the gatekeepers, max out the pulse trackers, take out 1 go for the throat for another captivating vampire and take out the piranha marshes for more verdant catacombs. Take an arc trail out of the sideboard (Only allowed 4 of a card between mb and sb) and make room for mark of mutinys (Beats valakut, the weak match up). Then it should be faster and more consistent :)
Permalink
1. Necropotence 2. Force of Will 3. Dragonstorm 4. Mental Misstep 5. Aether Vial
Why not add wormcoil engine and avenger of zendikar? :P
You're only allowed 1 copy of brainstorm in vintage? You're allowed 4 in Legacy...?
Moar Brainstorm! :)
I totally missed the spheres for some reason. (Yes I'm an idiot.) The thing about slagstorm is that theres nothing with 3 toughness to kill. Only often played card I can think of is emeria angel. Everything else is killed by pyroclasm or not by by any of them. Did you consider chalice? With proliferate its one hell of a Karn ramp!
Slagstorm for pyroclasm. Why revoke existence? You have no white sources... :/ I would add phyrexian metamorph. Another artifact and can copy bigger creatures or caw blade swords. How is the x2 Karn working out?
I would take out 1 tombstalker for 1 jace anyway. If you wanted to run two take out daze(?)
I would take out llanowar for birds of paradise and psychosis crawler for oracle of mul daya
Jace helps manipulate your library, bounce their creatures and fateseal the game. Also a win con but not in this deck
Holy balls! I've never seen Songs of the damned before... :O
I think world at war would be awesome in this. Also teetering peaks and smoldering spires if you can fit them in the mana base
I could have splashed blue for jace but... meh
Maybe put in 2 tombstalker and 1 jace to stop dark confidant kicking your face?
Thanks man. Shame this was as close as I could get it. I might try frogs. It'll probably use squadron hawk! :P
Did you consider torpor orb?
Drove of elves is so beast! :P Maybe turntimber ranger?
Nice deck you got there. Would be a ssssssshame if anything happened to it... :P
I made it work too! :P http://www.mtgvault.com/ViewDeck.aspx?DeckID=184699
@Muninn Wrong Rule 112.6h http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/141a&page=4 "This new addition to the list of rules explaining where abilities work says that if an object has an ability that says counters can't be placed on it, that ability functions while the object is entering the battlefield. "Placed" carries double duty, meaning adding counters while an object is on the battlefield and also having an object entering the battlefield with counters."
21-40 of 137 items