Eldrazi Grave

by Stolas on 12 December 2011

Main Deck (61 cards)

Sideboard (4 cards)

Enchantments (4)

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Deck Description

This deck focuses on getting out game-changing powerful creatures as fast as possible. Several creatures focus on bringing out more, while instants and spells support this.

The creatures are chosen in order to maximize your effectiveness versus just about any type of deck. Several deck types could easily shut this down, however they would have to draw a perfect hand to keep you out of the running, and a decent hand with this generally can bring out pain within a few turns

Deck Tags

  • Graveyard

Deck at a Glance

Social Stats

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This deck has been viewed 3,087 times.

Mana Curve

Mana Symbol Occurrence

673700

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Eldrazi Grave

I hope you know Ulamog can't go to the graveyard...

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Posted 12 December 2011 at 23:34

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I am fully aware Ulamog can't be in the graveyard. He has multiple uses

1. Between Nirakana and dark rituals, you can have him on the field if you choose by roughly midgame
2. You can't be tapped out unless he's exiled, once all your spell cards are sitting in the grave yard, discard him and they are all back in your deck.
3. For a incredibly potent move that you can pull on a stalemated game: Have your grimoire out with 2 tokens, ulamog and something else in your hand, play damnation, clear the board (including yours), then tap another mana, discard something, and play grimoire. Your field is back exactly how it was, and your opponent has nothing (unless indestructible). At that point, most of your spells/sorcs will be in the graveyard, use an ability from hidden horror as they come into the game from the graveyard if they were out or the imp, to discard ulamog, then shuffle your graveyard back in your deck. You now have a almost full deck and all of your fats previously on the board, while your opponent (unless they countered you, and you should have Iona blocking blue by that point to stop it) will have an empty field, and some lands, and awaiting a massacre.

I'm fully aware he's a double-edged sword, but the fact that you have the methods to bring him out fairly early, and his utility around his ability, makes his pros worth more than his cons in my opinion.

I'm also aware that the 3rd part i mentioned could be stopped in many different ways, but MOST of the time, thats what would happen if you played the deck right

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Posted 13 December 2011 at 03:05

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That's a pretty good argument. Touche, sir.

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Posted 14 December 2011 at 03:38

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Glad you like it :) Honestly I considered between Emrekel or him, but it was another argument of 15 mana vs 11, and as I said between nirkana and dark rituals, ulamog can be out by turn 5-6, if you did it right, so I decided to go with him

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Posted 15 December 2011 at 21:09

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Deck was changed a bit, took out the sphinx and victimize to add gate of phrexia and leyline of the void

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Posted 13 December 2011 at 10:59

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Last changes (PROMISE!) but to cover a bit more, I put leyline of the void into the side deck, put it in against other reanimate decks, and it could possibly be a opening hand neuter card, or against anything that takes from graveyard.

In replacement of that, i added prince of thralls, with all the sacrifices and annihilators on the field, its gunna hurt or make you entirely fatter with his ability

Took out the victim of the nights for the instant tribute to hunger. I realize that it makes an opponent choose, but they are more of a early game life-recovering thing. Lets say again that they have 2 monsters on the field, their fat and not so fat, if Sheoldred is out, of course they are getting rid of their non-fat, play that instant next, bam its dead and you get life to its toughness, and it both goes through shroud and indestructible. Decided on that route to better cover the weak points of this deck

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Posted 15 December 2011 at 21:08

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This is a beast of a deck. This is TJ by the way.

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Posted 12 August 2012 at 06:09

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hey, you might want to consider putting in some soul exchanges in this deck to combo really nicely with your putrid imp.

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Posted 22 December 2012 at 02:49

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