Maybe Massacre Wurm instead of Damnation? It'll set you back less $$$, it'll only hit your enemies and you get that nice hit to their life total as well. It won't kill the centaurs but neither will damnation (protection from black).
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Faerie Impostor might be a good trick: you can instantly sacrifice her when she comes out, to help get the skaabs out more quickly. Also look at Alchemist's Apprentice and Metropolis Sprite: they're cheap creatures that can kill themselves if you need them to.
Sideboard Bojuka Bog: it messes with the guiltfeeder and it's only really useful if you're playing against graveyard decks. Leyline of the Void might be a better idea: it'll also take out cards with "whenever this is put into the graveyard from anywhere, shuffle it into its owner's library" (like Ulamog)
Considering switching Shadowfeed for Bump in the Night: does basically the same thing, except you can do it in post instead of having to have it set up already for the combo.
One With Nothing? It was intentionally made to be difficult to build a deck around, so it's always fun as hell to use. Sire's a hilarious card. I had a similar idea that's a little more based around hellbent:http://www.mtgvault.com/strategicmuffinexhausted/decks/hellbenders/
Maybe like-1 Bogardan Hellkite-1 Utvara Hellkite-1 Braid of Fire+3 Dragonspeaker Shaman?Dragonmaster Outcast is really really cool but it's also expensive, doesn't really fit in well with the rest of the deck apart from theme and it's MASSIVE bolt bait.
Dragonspeaker Shaman and Dragonmaster Outcast might be some nice early/midgame additions.
is it just me, or is Trade Secrets a terrible card? What if your opponent just laughs his ass off and draws 30? Then you've got one turn to win, or you've just milled yourself to death.
Jace's Archivist? Dreamborn Muse might also be a good idea.
from Duels of the Planeswalkers 2012?
Grapeshot? I'm thinking that Possibility Storm + Storm is going to make a hell of a mess.
Try adding Snapcaster Mage and a few shocklands.
Also, Kami of False Hope?
Yeah but ... do you want to? Waiting 40 turns to get one card out doesn't sound like my idea of fun. I mean, you've got 4 Luminarchs: what if they have four 'destroy target enchament's?
I'd nuke one of the fog cards (you've got more than enough) for Privileged Position/Sterling Grove/Greater Auramancy, to keep your Luminarchs Alive. One poorly timed "destroy target enchantment" could be the end of you right now.
Huh, that used to be a mainstay of my old mill decks. I don't know how I'd forgotten about it. Thanks for the reminder, added three. :)
Might be a neat idea to add some Emancipation Angel into the mix: bounce a cheap creature back into your hand, then send it out next turn for max extort. If you have a pair of Emancipation Angels, you can just keep cycling them and extorting the hell out of your enemy. 3/3 with flying w/ CMC3 is also kinda a steal.
No Wooden Stake? Slayer of the Wicked, Undead Slayer and Blazing Torch might also be worth a look. edit: went ahead and made my own: R/W will give you a lot more bang for your buck and there's some good theme stuff in the red camp.http://www.mtgvault.com/strategicmuffinexhausted/decks/scruffy-the-vampire-slayers/
No problem. Some other stuff to look at:- Chain Reaction- Comet Storm- Bonfire of the Damned- Blaze- Devil's Playbasically, you need some sort of big lategame smashy burn. Also Chain Reaction, because it's a hilarious addition to any creatureless red deck.
No Pyroclasm? It'll be a nice friend for Rain of Embers.
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