[Budget] Bloodrush

by suitangi on 26 December 2013

Main Deck (60 cards)

Sideboard (8 cards)

Instants (4)

Artifacts (4)

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Deck Description

Requested by exodd1994

Discard the cards! Bloodrush your creatures!
Your main attackers are Rubblebelt Raiders, Feral Animist, and Boneyard Wurm. Boneyard Wurm gets bigger and bigger as you bloodrush more and more. Feral Animist doubles it's power after your bloodrushed it for only {3}!
Use Zhur-Taa Druid to deal some damage and ramp.
Gruul War Chant helps you get around annoying blockers.
Use Snake Umbra to refill your hand.
I hope you enjoy this deck! (exodd1994)

This deck is MODERN!
I'm trying to keep the price (red box) below $5.

Comments Concerns Questions -- write them in the comments!
If you have a deck that you want me to check out, give advice etc. write them too!

My Other Budget Decks:
<a href="/suitangi/decks/budget-personal-sanctuary/">[Budget] Personal Sanctuary</a>
<a href="/suitangi/decks/budget-multiplayer/">[Budget] Multiplayer</a>
<a href="/suitangi/decks/budget-defender-attacks/">[Budget] Defender Attacks</a>
<a href="/suitangi/decks/budget-flickering-bant/">[Budget] Flickering Bant</a>
<a href="/suitangi/decks/budget-bloodthirst/">[Budget] Bloodthirst</a>

Deck Tags

  • Budget
  • $5
  • Gruul
  • ability

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,167 times.

Mana Curve

Mana Symbol Occurrence

0003242

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for [Budget] Bloodrush

Awesome XD

I don't have any suggestions for the main deck, but for the sideboard: artifact/enchantment hate, mugging (for those fog/damage prevention), or elixir of immortality (if they have graveyard hate, the bonewurm might not work well).

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Posted 26 December 2013 at 00:33

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SB updated!

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Posted 26 December 2013 at 01:45

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Wasteland Viper would probably go well in here- I almost want to suggest that you add in ramp and add in a few "X" spells- Feral Animist really likes multiple activations in one turn, but you'd need to add in a few other spells to dump your mana in to to really justify the ramp.

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Posted 29 December 2013 at 18:21

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Wasteland Viper was originally in there... but I ended up taking it out for the War Chant. What do you suggest I take out to put the viper in?
Also, about the x spell, I think Clan Defiance is really good, but again, I don't know what to take out to switch it in.

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Posted 29 December 2013 at 20:38

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I was actually going to suggest that you remove two War Chant for two Vipers, but it appears that you've already added the Vipers in. I think that it would be good to take out two War Chant for two Clan Defiance- Drawing multiple War Chants won't really help you that much, and Clan Defiance is really efficient burn that also hits fliers, something that this deck doesn't really have an answer for.

1
Posted 30 December 2013 at 08:07

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It's done!

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Posted 30 December 2013 at 17:00

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