G's Solar Flare

by th3cr0wing on 15 December 2011

Main Deck (60 cards)

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Deck Description

Basic build for a solar flare, looking to make it faster! Tips Appreciated! :) Thinking about putting in elesh norn or a jin? both?

Deck Tags

  • Graveyard

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

13181000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for G's Solar Flare

Need help stopping a worlds kessig ramp... Kicks my ass 90% of the time

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Posted 15 December 2011 at 22:38

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Drop your shores and your drownyard you need no more than 24 land but. Up your ghost quarter count to 3 and sb 3x evil presence because turning a wolf run into a swamp takes away its ability. Always good for a laugh. Same goes for the nexus. You'll then have 6 answers for them opposed to the one answer now and if I'm right worlds wolf run only runs 2x each.

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Posted 15 December 2011 at 23:06

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And have you considered zombie infestation and runescarred demon.
Infestation so you can get a benefit for throwing cards away and runescarred for its tutor for jin, elesh.

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Posted 15 December 2011 at 23:16

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Yeah I took out jin and actually threw in Elesh Norn. Ill try runescarred and definatly the evil presence. How does yours do V kessig ramp? Your solar flare that is

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Posted 29 December 2011 at 09:12

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