G_R Madness v1_3

by Thanatos70288 on 23 May 2007

Main Deck (60 cards)

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Deck Description

Madness using some of the new cards from the Time Spiral block.

Any suggestions?

Deck Tags

  • Stompy

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0002828

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for G_R Madness v1_3

Llanowar mentor might be a good addition, helps a bit with mana acceleration and fits nicely into the madness theme.

Also sword of the meek would be pretty nice in this deck too.

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Posted 23 May 2007 at 18:15

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I'm not sure if the sword would work out that well. If it equipped a 1/1creature whenever one came into play, then I might go for it.

As for the mentor, I'm not sure how my mana is going to work out. I'll see if I can do without it. If not, I'll definitely consider it.

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Posted 23 May 2007 at 18:27

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Anger is good, but I don't think Brawn is needed. The majority of your beaters already have trample (your 8 madness wurms). Brute force seems weak in this deck. One option would be to run Sylvan Might, which can give pinpoint trample, as well as serve as a multiple use pump spell. Kill two birds with one stone and open up some card slots.

With those card slots open, you can run a few copies of Jaya and replace Kris Mage with Llanowar Mentor.

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Posted 26 May 2007 at 01:39

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