I don't think "guess" is the right word here
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The costs... may have increased xD
Well... this sure as hell is what blue ought to be. I've been searching for a mono blue modern deck since Probe got banned and I was left without mono blue Delver. This might very well replace it as soon as I leave the gas station without paying enough times.
Yeah no, you get a +1 just for the name. In fact, to celebrate the fact that it is rumored to be the case that Shrek 5 is getting released this year, I am also going to be making a new account and liking with that one xD
Jesus, how can someone be so enthusiastic as to have their enthusiasm bleed over to their bloody deck names xD
I was going to say something to the effect of "This seems familiar" then I looked at who made the bloody deck xDOh, and BTW, where can I fix the missing sound-effect bug on my Arena?
Seems more midrange than control tbh, with Thieves and pirates and all.Not really sure what to suggest so I'll ask something instead; how does this plan to beat the more effective midrange decks such as Gruul, and how about mono Red? And why not go all in on thieves?
I sure hope you never play against a non-creature centric deck xD
Format? Modern, I know, just probably not competitive I'd imagine. Either way, having aggressive cards like Guttersnipe and Sonic Assault and Risk Factor with slow ass cards like Thousand-Year Storm tends to make for lost games.
Hang on, it might be the case that the past few months have all just been one long-ass DMT trip, but I could swear on my uncle's baldness that Deathrite was banned.Oh yeah, this was made back when anno domini was referring to 2016 xD
See that's more or less what I meant; balancing something where the rules are "anything goes" ought to be hard enough to where few try. I hardly believe it to be obscure as I'd imagine every game store has one such playrgroup made up of either nostalgic adults or begging kids. My issue has always been with balancing decks in such playgroups. Though it is a concern that springs purely from anecdotal experience as every such playgroup I have ever witnessed seemed to spiral out of control and become degenerate. Though I'd imagine that is not a problem you are having.
xD Yeah, but broke people can play this, they can't play that which most think of when they hear the word 'Vintage' uttered. Beast Within feels good. Damn, feels weird to make these kinds of suggestions, as I said, outside of my conceptual domain. Still fun to hang out here while I feel like procrastinating xD
It is mostly a metagame issue, to balance decks that cross all formats whilst adhering to abstract rules designed to ensure some semblance of acceptable balance withou turning it into Vintage for broke people takes more than I am willing to give.It is however wonderful to see it work out for someone else.
I am sorry to say that this is not only outside my area of expertise, this is downright out of my conceptual domain. I don't really know what useful critique I could give.
Gnat Miser is terrible in every deck, but especially in a discard deck. The reason being that it is only good when your opponent is at 7 cards and the rest of your deck is dedicated to them never being at 7 cards.
Ponza superfriends experiment? Well... yes, yes please marry me and eat my kids.
First off, how do I link cards like that?Hmm, I have considered all the cards that you have suggested, Imma lay I out the reasons for not including them, tell me what you think:Viscera Seer: In pauper you can't really afford to sacrifice a creature, even if it is only half a creature to merely scry 1, not in what is essentially an aggro deck anyway.Inspector Thraben: In this deck, a card draw is on par with a 1/1 for the most part, and a 1/1 is what every other 1 drop gets us. I mean that in the sense that 2 mana to draw one card which you then have to play is worse in an aggro deck than an immediate flying 1/1 .Captain's Call: 3 mana is pushing it with this deck, let alone 4.Angler: I have considered it, and I think I was wrong in not including it. What do you suggest I cut? The Myr and Evil seem weak.Bone Splinters are sorcery speed, which is a huge issue actually, or at least has been in the past, in golgari aristocrats decks.The Lifestaff does more or less require that you be able to tutor it out, though it would most likely be wise to sideboard it in against burn, so another great suggestion.
Obviously but... it's not aggro, not mid, not a synergestic value deck... just a pile of gruul splash blue...
What?
Villainous Wealth or I am killing myself
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