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Well, this is my take on one of the grindiest decks of the format, so grindy in fact that it often runs 0 creatures and wins with tome or justice.I have given it my own spin of course, not that there is ever going to be one best way to build a toolbox deck.First of all, 0 creatures in the maindeck. This is both an amazing strategic move and imo also the best way to build the deck. The benefit is that your opponent will have a ton of dead cards in the first game, and in the second you'll just board in 3 anglers and yell GOTCHA!I have also decided to run 4x Evincar's and 0 bloody tome maindeck. The reason being that single curse is quite weak and does very little in most cases, at least compared to the justice which is a removal spell in the worst of cases. I will not go over the card choices and what could have been done differently becasue this is a toolbox deck with all the cards and their roles being obvious.
You just grind them out! Unless they are playing TE, in that case you hope you'll have a counterspell for every Tortured Existence and well, you might not, and you'll die...In general though, you just play not to lose until you get a tome or a double-talisman-evincar going. From this point, you are winning just about all the time as you have all the asnwers all the time thanks to Mystical Teachings
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