Reactor WIn

by tomathan88 on 22 July 2010

Main Deck (60 cards)

Creatures (4)


Sorceries (1)


Instants (12)


Enchantments (9)


Land (22)

Sideboard (0 cards)

No sideboard found.

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Deck Description

darksteel reactor win. stall with energy field; prevent stuff from going to grave with countering spells, counterbalance, and chalice of the void. spellbook so you dont have to discard when you reach hand limit. darksteel reactor wins in twenty turns from win it comes out, and coretapper, energy chamber, and paradox haze speed it up.

Deck Tags

  • Prison

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

033004

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Reactor WIn

The control looks pretty solid but there's always Gilder Bairn to speed up the clock a little bit. He (it?) fits the mana base and c'mon what deck exists that can't be made better with them help of Ouphes?

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Posted 22 July 2010 at 22:00

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hey yah thanx i added it. im just worried about him having to attack to tap in the first place and being blocked by a bigger guy, despite the control.

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Posted 22 July 2010 at 22:12

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You have a point about the attacking. To solve this I suggest Paradise Mantle as a possible solution. It's one of the cheapest equipments around, taps the Bairn and helps pay for the untap cost.

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Posted 22 July 2010 at 22:15

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