TrabiaWasStaged

24 Decks, 44 Comments, 13 Reputation

I like the theme. Just one thing that pops out at me immediately:

I'd like to see Sever the Bloodline in here. There are faster aggro EDH decks out there, and token decks can chump block your dragons for days unless you get them trample. It'll also help if something like Baneslayer Angel pops up, that just walls your dragons. Being able to get it and get the Flashback on it is great value for what it does for you.

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Posted 06 August 2014 at 06:41 as a comment on Jund Dragons EDH

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Bioshift was in the deck initially, but it became a one-trick pony that wasn't really even necessary more often than not. Mainly, Snapcaster Mage not being in the deck means I only got one use out of a Bioshift, and it's a dead card unless it's a killshot.

The biggest way it worked was ripping a ton of counters off of something after blockers were declared, and moving them onto Jenara for a commander kill. It tends to work out just as well, though, in just using her ability to get those last few counters as well.

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Posted 06 August 2014 at 05:52 in reply to #491609 on Jenara +1/+1 Counters EDH

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You're trying to make a ton of tokens in here, so I would suggest Awakening Zone, to make even more that you can use for mana. I would also suggest Cathars' Crusade, and Champion of Lambholt. That way, whenever you make bodies, they get bigger, and Champion of Lambholt gets bigger and progressively more unblockable. Juniper Order Ranger works similarly.

I have a bit of a different take on Jenara that focuses on +1/+1 counters, but also makes bodies efficiently. Feel free to check it out if you want some ideas: http://www.mtgvault.com/trabiawasstaged/decks/jenara-11-counters-edh/

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Posted 06 August 2014 at 05:39 as a comment on Jenara Force of Tokens

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I definitely get the point for both of the swords; they're by no means bad cards in any right. It always makes me wonder, though, when all five are in the deck whether it would be better to keep them all or ask which really work out best for the synergy.

Looking over the list again, I am thinking I'd keep Fire and Ice & Feast and Famine, and toss in a Lightning Greaves, an Ogre Battledriver, and a Sun Titan in place of the other three. With the deck structure, Sun Titan can recur almost everything you play, Battledriver is a great creature that provides In the Web of War on a stick, and Greaves are a great way to protect what needs protecting, as well as speeding up your "Go hard or go home" aggro field.

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Posted 06 August 2014 at 01:18 in reply to #491454 on Gahiji, Honored One EDH

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You have two Negates in here.

Also, I'd really like seeing some "blue staples" for EDH in the list, like Blue Sun's Zenith, Hinder, Spell Crumple, and Snapcaster Mage if you can get your hands on one. Another couple counterspells like Dissipate (because it exiles) and Rewind (for the mana untap) wouldn't hurt matters, either.

Since you have the Instant/Sorcery focus, a fun way to get rid of someone is Spin into Myth (or Hinder/Spell Crumple) into Tunnel Vision, casting for the thing that you just put on the bottom of their library.

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Posted 06 August 2014 at 01:08 as a comment on Izzet Experiment

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That is definitely a fair point, and I do love the flavor here. Triumph of the Hordes could help you with an Infect win-con with your given creatures as well, could be something to look into.

Also, Urborg Elf has to be changed: it's got the blue mana symbol right there as one of the ones it makes, which means it doesn't fit in the confines of G/B.

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Posted 06 August 2014 at 00:58 in reply to #491444 on Call pest control! - EDH

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Immediate thoughts:

- I would drop Sword of Body and Mind and Sword of War and Peace. Body and Mind is great if you have good graveyard interaction with your opponents' bins, which usually entails being in black. You don't have that in here. War and Peace is nice because it helps target blue players overextending into huge hands with Reliquary Tower... but it also doesn't give pro-Blue, so to keep your attack going through, it has to be otherwise evasive of its own merit. Lightning Greaves are notably absent from the 99 here, and it so desperately wants a spot; I'd look both at those and Swiftfoot Boots or Whispersilk Cloak, since you want things to get in and connect.

- Curses in EDH are pretty much a deathmark you can lay down, and I'd be wary about Curse of Predation. If you target someone for death with that, then it's not just your stuff that's going to get permanently bigger. I would replace it with Curse of Bloodletting; it's a better deathmark, and won't beef your opponents' dudes once the target's taken out.

- You're in Naya and you have 42 creatures. I, personally, would like to see a Champion of Lambholt tossed into the mix. She comes in, gets bigger each time you play another dude, and can't be blocked by things less than her power; sounds like it's right up your alley. In the same note, Cathars' Crusade gives you the beefing power by amassing dudes.

- I know your deck tops out at 4CMC, but I'd still like to see some land ramp cards in here, like Farseek, Kodama's Reach, and Cultivate, even if just those three. It helps color fixing out a ton, especially since you're in three of the five, and you can't always guarantee you're just going to draw into them all. Also, more basic lands, pleeease! Ruination exists. Blood Moon is a thing, even though you're in red so it won't hit you as hard. You want to have more than just 3 green or white sources in the deck if one of those lands. My general rule of thumb is "at least two under half." Running 34 lands? Aim for 15 basics.

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Posted 06 August 2014 at 00:51 as a comment on Gahiji, Honored One EDH

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You caught my eye and my heart here with a Boros-colored EDH, and I do like what you've got going. I do have a couple questions for you, though:

You have 11 instants that can be tutored by Sunforger and use. Have you thought about adding that to the fold? If it interests you, as well, other cards for a Sunforger package that fit nicely are Return to Dust, Into the Core, Boros Charm, and Dawn Charm.

Also, from experience, Gisela comes off fairly heavy-handed when she's put down in the command zone, and without help, does not lend herself completely to a "win now," rather, requiring Aurelia to give the second battle phase, and even then, she needs at least a +1 boost to guarantee a one-turn commander kill. Aurelia is a bit more flexible and can work with a broader range of boardstates to be that death-knell; have you thought of putting her at the helm instead? More curious than anything else, since I haven't seen the deck beyond theorycraft here.

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Posted 06 August 2014 at 00:36 as a comment on Times of War & Peace, EDH

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With Infect listed as your way to go, I'd also recommend Skithryx, the Blight Dragon, and since you have Urborg in the fold, Lashwrithe. Got someone with no flying blockers? Skithryx + Lashwrithe = dead.

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Posted 06 August 2014 at 00:26 as a comment on Call pest control! - EDH

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I only remembered about it by effect; it was a pain trying to remember its name, but it should be interesting if you need another deterrent with them also taking Athreos damage.

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Posted 06 August 2014 at 00:21 in reply to #491431 on EDH Athreos, Shadowborn

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You could also run Suture Priest, since you're going to keep pushing Shadowborn Apostles into play and deterring opponents from playing anything.

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Posted 06 August 2014 at 00:08 as a comment on EDH Athreos, Shadowborn

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This deck is just disgusting... I love it.

You might be interested in Magus of the Abyss, as well. Wound Reflection severely accelerates games, so you want to force them to kill stuff, to keep their boardstates down and keep them from rocking you too hard.

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Posted 06 August 2014 at 00:03 as a comment on Maralen of the Mornsong EDH

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Any EDH deck I see with Linvala at the helm makes me legitimately afraid. It's just saying "I'm going to lock you out of this part of the game, as early as turn 2 if I catch my Sol Ring. Try and stop me."

I respect the fact that you don't have Iona in it, because she's a bit too douchey, especially if you are only running a mono-colored deck yourself.

The only thing I really want to see in there for you is Cavern of Souls. You could name Angel and cut blue players off of stopping you a bit as well.

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Posted 05 August 2014 at 23:56 as a comment on Flight of the Valkyries

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The one thing I could suggest is pulling your commander down to the sideboard to separate it from the rest of the deck. I'm noticing it could be Daxos of Meletis, Isperia, or Medomai the Ageless.

Other than that, what's your primary win condition with it? You're in blue, so you can do some fun things. I do recommend picking up Hinder and Spell Crumple as counterspells, since they can tuck commanders, as well as Spin Into Myth to tuck people as well. From there, Tunnel Vision can deck someone in a neat little combo after you tuck with Condemn or the like.

Supreme Verdict and Terminus are also a little reset button you might want to look into in case a token deck or a heavier aggressive deck is about to go ham, and no EDH deck in white should really be without Austere Command, for a similar reason.

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Posted 05 August 2014 at 23:35 in reply to #491296 on Flying Azorius

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I love the straying from the infinites (and keeps me from recommending Triskelion to combo with Mikaeus the Unhallowed). It always makes for more fun games when no one just goes ham and infinites to win.

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Posted 05 August 2014 at 23:27 in reply to #491378 on Varolz EDH

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I've found that Mayael, as a commander, can be great, but at the same time, you also want to find an alternate way to cheat your fatties out. I'm a fan of Quicksilver Amulet for that purpose; it's actually cheaper to get out, and slightly more efficient than Mayael.

Also, you should really find room for Lightning Greaves to go along with your Swiftfoot Boots. It's really important for a deck like this to get Mayael online and protected from targeted hate, and it's not uncommon for someone to have Krosan Grip, Return to Dust, Into the Core, and the like in their decks. In that same vein, I'd look into Buried Ruin in your land base, just to make sure that you can get it back if it was just destroyed and not straight exiled.

Cheers.

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Posted 05 August 2014 at 23:20 as a comment on naya anima

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