so.. how are you?

by trenly on 23 April 2014

Main Deck (60 cards)

Artifacts (4)


Enchantments (8)


Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1248412

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for so.. how are you?

As fun as this appears on paper, I don't see it being as successful in the vintage/legacy format as others... there is no support other than the life gain when creatures come into play... it basically relies on holding at bay until the fireballs draw for nuking... at which point there isn't enough REAL mana generation to level the playing field... no defense again big creatures, artifacts, enchantments, etc... Just my thoughts...

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Posted 23 April 2014 at 05:40

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Silent arbiter for crawlspace and he should be better off. gets him out of legacy at least

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Posted 23 April 2014 at 07:14

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there are flaws for sure but its just an idea for now.

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Posted 08 May 2014 at 07:14

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so you get the intruder alarm and the Presence of Gond to make infinite creatures? soul warden infinite life or if you have a Suture Priest
and the Forbidden Orchard you'll gain life and dish out some damage. and with the voyaging satyr you could make the mana for the fireball, so long as you also have out the intruder alarm and the Presence of Gond, is that right?

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Posted 24 April 2014 at 21:50

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gond and the midnight guard make infin creatures by themselves. the alarm is for the satyr and the forbidden orchard.

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Posted 08 May 2014 at 07:16

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