Vexing Guttersnipe

by tripleaps2 on 24 February 2013

Main Deck (64 cards)

Sideboard (15 cards)

Instants (4)

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Deck Description

2 Main cards I wanted to build around were Vexing Devil and Guttersnipe and I wanted it on a budget.

How to Play

I like to use Vexing Devil early on if I have a disentomb or an undying. If it's first turn just play Vexing Devil which will have almost all players take 4 damage to sacrifice.
If it's later in the game and I want Vexing Devil on the field I'll play Vexing Devil with Undying Evil at the same time, before my opponent has chosen whether to take the 4 damage of course, but even then some players take the 4, have undying activate and then take another 4 to get him in the graveyard.
If I need some extra life or want to get that card advantage I'll throw out a Disciple of Bolas and sacrifice either a Vexing Devil or a Merciless Predator.
Also like to get those Stonewrights out on the field and soulbind them so they can get themselves or the other they're bound to pumped if need be.
Have Guttersnipe so every time I cast an instant or sorcery I can hit the opposing player with an extra 2 damage.
Finally I have the Immortal Servitude with all the 1 mana creatures so when I use it I can return all my Vexing Devils, Reckless Waifs, and Stonewrights straight back to the field.

Deck Tags

  • Standard
  • Aggro
  • Black
  • Red
  • Vexing Devil
  • Guttersnipe

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 1,448 times.

Mana Curve

Mana Symbol Occurrence

12028240

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Vexing Guttersnipe

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