Kiss Your Creatures Good Bye

by turbobennett on 10 April 2013

Main Deck (64 cards)

Sideboard (8 cards)

Instants (2)


Artifacts (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Blind obedience puts their creatures into play tapped, so if they dare lay them...simply use royal assassin to put them into the graveyard (shouldn't be long before you can cast Avatar of Woe for two mana)!

How to Play

Still needs help....trying to reduce deck down to 60 cards

Deck Tags

  • Destruction
  • B/W
  • Casual
  • Fun

Deck at a Glance

Social Stats

1
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This deck has been viewed 633 times.

Mana Curve

Mana Symbol Occurrence

1804200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Kiss Your Creatures Good Bye

Eh, Viskopa seems out of place. You have no real need for her. Also, I don't see a way to "win" really... Try looking for cards that deal damage when a creature dies, or deals damage for number of cards in graveyard, etc. Also, I suggest Leyline of Sanctity for sideboard, because you are 100% screwed against anything that has any sign of burn. Curse of Exhaustion may even be of use to you, as it would only allow for your opponent to play one spell per turn, so if they wanted to play a multiple creatures to get around your removal, they couldn't. This way it would be a sort of "choking point" and they wouldn't be able to obtain a board presence.

**Remember**
Don't think "This works well together", think "How do I win? What is my win condition?" And build up your deck around that. Since you're going for creature removal, make sure you have a win condition FIRST and fill in the space with the removal. The way I see it, Liliana is your only way to win, and that's not good. That's 2 cards.

1
Posted 11 April 2013 at 15:32

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You're right, Viskopa was out of place. I was thinking about doing an extort exquisite blood deck and had Viskopa in the deck for that but then changed my mind. As such, I removed her and added those suggested cards to my sideboard to help against a burn deck (which I knew would tear my deck apart as this is an anti-creature deck). I added blood seeker and and massacre wurm so that my opponent loses life playing and losing creatures. Finally, I added evil presence so that my heavy hitter would be unblockable. Now, to figure out what needs to go to bring the deck back down to 60 cards. Thanks for your help.

1
Posted 12 April 2013 at 15:08

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Massacre Wurm is great for this Deck. I would also suggest replacing blood seeker with blood artist, as you want to fool them into playing the creature and then killing it. You also gain 1 life from this, so win win. I know it probably doesn't sound good at the moment, but you'll probably want to take out the diabolic tutors. Think of it this way: they are two more cards getting in the way of getting you're desired combo, with a 4 mana price tag on them. Tutors are only necessary when there is a card in your deck that you absolutely need to win. Also, I notice that you're skimping on lands so that you can fit more creatures. This is not good, as it will be very hard to get Massacre Wurm out when your chance of drawing land is so much lower. 24 lands minimum for a deck that has costly cards such as this.

I totally know how you feel about not knowing what to remove, as I have been in that boat many a time xD My suggestion? Play test. Even using the "draw sample hand" feature on this site, look at opening hands and later draws. What is getting between you and your win? Are you drawing to many "tap target creatures"? too many "destroy tapped creatures"? If so, you can always cut down 1 or 2 cards with that ability set.

A HUGE thing to consider when placing any number of cards into a deck is what your odds are of drawing it at all. Although a card may look like it would work great, adding 1 or 2, you may never draw it. Your "4 card" cards are what your focus should be. Find what really wins through playtesting, or even draw testing, and shave of the outer crust.

I know I'm sounding a bit harsh criticizing so much, but the deck really is looking quite a lot better. I like the premise, and the deck is looking great. Good luck!

*Edit* Do or Die isn't doing much for you, as your creatures should have removal handled. That's the only "definitely remove" suggestion I can really make.

0
Posted 13 April 2013 at 01:51

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