Venser bounce

by Twinkypants on 16 November 2010

Main Deck (65 cards)

Sideboard (0 cards)

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Deck Description

escrtbuymio,p.[uhnyvftcrd

Deck Tags

  • Mill

Deck at a Glance

Social Stats

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This deck has been viewed 1,061 times.

Mana Curve

Mana Symbol Occurrence

2336000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Venser bounce

i realllllly think you should take out mindbreak *cough*

0
Posted 17 November 2010 at 15:06

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take out mnemonic wall. a 5 drop? nty.
i reallly think archmage is a waste. i'll take you like, 9 turns to get all the counters.
you have way too many cards that cost 5. no wonder you said it's slow. add some 1 drops.
angelic arbiter would help, it would either ave your ass from being attacked, or you wouldn't have any more threats hitting the board.
only like.. 1 er 2 tho, they're like.. what, 7 to drop?
tome scour, is a waste. as is traumatize, really. i mean, tome scour is a good 1 drop, but for that 1, i'd rather preordain. and traumatize is a 5 drop, which will only really help you out the first 5 turns. and even then, if you're going against a player with 60 cards, you can only make them discard like, 20, which you can do with jace anyways. and that's in the first 5..
you need faster creatures. i'm not too up to date on white, but some 1 or 2 drops would be nice.
elspeth i think is dickin' around in this deck, tbh. if it's mill, she's not worth it.
and finallllllllyyyyyyy, add a swamp for good luck. jk.
iunno man, just research :3

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Posted 19 November 2010 at 09:49

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