20/20 FLYING TURN 2 ?!?!

by unifiedr on 26 October 2011

Main Deck (60 cards)

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Deck Description

I was looking as some older land cards for my EDH deck I'm working on and I found this combo. Vampire hexmage turn one with Dark ritual, turn 2 play Dark depths and pop the hexmage to get a 20/20 flyier out. The rest of the deck is just a few other win conditions and creature destruction.

Deck Tags

  • Aggro
  • 20/20
  • Marit Lage
  • Land
  • Vampire
  • Hexmage
  • Vampire Hexmage
  • Tutor
  • Obliterator
  • Urborg
  • swiftfoot

Deck at a Glance

Social Stats

10
Likes

This deck has been viewed 2,995 times.

Mana Curve

Mana Symbol Occurrence

006000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for 20/20 FLYING TURN 2 ?!?!

Urborg, Tomb of Yawgmoth works wonders in here too. It can cover for that t1 dark ritual. t1 Dark Depths, t2 Urborg, Hexmage, win.

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Posted 26 October 2011 at 05:29

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i think you mean, t1 urborg, ritual hexmage t2 dark depths. its be same as using a swamp but your rasing the cost of the deck by like 8$ a urborg you throw in. unless im missing something here.

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Posted 26 October 2011 at 05:33

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You are missing something. You don't need a Dark Ritual at all. Urborg turns your Dark Depths into a Swamp, so tapping it produces [B], and Urborg itself is also considered a swamp.

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Posted 26 October 2011 at 05:46

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but you still wont win til turn 3 because it doesnt have haste. so regardless. but your right, changes made, luckly i traded for a playset of them a week ago lol.

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Posted 26 October 2011 at 06:11

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You can make it a turn 2 kill with 4 Lightning Greaves. As long as you can get another Dark Rit out.

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Posted 27 October 2011 at 16:51

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then put lightning greaves in here then lol

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Posted 11 February 2013 at 17:01

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