VampiricAssault09

9 Decks, 34 Comments, 2 Reputation

Why put fetch lands into a mono-black deck? Having 20 Swamps is the same exact thing.

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Posted 19 August 2011 at 17:59 as a comment on Vampires

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I'd take out the Persecutors. Yeah, they're nice cards, but they don't fit. I'd just throw in two more Nighthawks and call it a day, personally. Other than that, I love the deck. 9.5/10. Check out my Vampire deck, lemme know what you think, just click my name. Also check out my other decks if you have a chance. :)

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Posted 16 May 2011 at 05:15 as a comment on Aggro Vamps

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I'd suggest Harrow over Cultivate, personally, it's always helped me better in terms of fetching lands. And the two Refuges should be replaced by Rootbound Crags and Sunpetal Groves. But other than those minor adjustments, this deck is killer. Seriously, man, I like the way it runs a LOT. 9/10.

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Posted 04 March 2011 at 22:26 as a comment on Godsire deck

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If you could, I would definitely attempt to switch out the Kazandu Refuge and Graypelt Refuge out for Sunpetal Groves and Rootbound Crags. Having all of those tapped lands come in every turn is gonna be a huge bitch to deal with. Other than that, I really like the way the deck is set up, it's an interesting take on a Naya deck. The creatures all seem to go together well in a weird way, haha. 8.5/10.

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Posted 04 March 2011 at 22:22 as a comment on Shards of Gold

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My whole deck is pretty much one big combo, with all of the cards pretty much blending together. The discard part of the deck works towards about 4 of the cards in the deck, all huge parts. Scepter/Sangromancer/Sanguine Bond, Painful Quandary/Sangromancer/Sanguine Bond, they all blend together. I've had the Scepters since the beginning of my deck, and although I appreciate the comment, I'm not gonna be getting rid of them. :) And I've also tried running 4 Guul Draz Vamps, they didn't fit in with how my deck is played.

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Posted 28 February 2011 at 23:19 in reply to #133164 on Vampies!

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Not if you're running the 4 Wren's Run and the 4 Masters. Since Overwhelming Stampede goes with the creature on your side of the field with the highest power, there's a great chance it'll get the +3/+3 from Master, or even the +5/+5 from Wren's run, for the same amount of mana. I would at least try it if you've been having many games where you're able to throw those two cards out and keep them on.

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Posted 22 February 2011 at 19:48 in reply to #132570 on Wolf Overrun

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I'd run Pulse Tracker instead of Blood Seeker, personally. But if not, then whenever you get the Hexmages, I'd take the Seekers out for them. Maybe do without Last Kiss? I don't know, I think there are some better cards to run than that in Standard. And I would also try looking into Kalastria Highborn. Great card for life loss. Other than that, I like the way the deck works out, nice job. Check out my Vampire deck when you get a chance, just click my name.

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Posted 22 February 2011 at 19:39 as a comment on Vampire Control

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That's why I have Doom Blade in my sideboard. I personally never have trouble using Feast of Blood, since I don't play competitively. And who I do play with, I barely see any removal. And if I DO face a deck with removal, all I have to do is just switch out the cards accordingly between games 1 and 2 with my sideboard, which covers the round that I otherwise would lose holding the dead cards.

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Posted 16 February 2011 at 23:20 as a comment on Vampies!

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I personally don't like Drana, I feel as thought having two of Malakir Bloodwitch or Anowon, the Ruin Sage would be a bit faster. Unless you don't have any of them, I would definitely try them out in the deck. But again, it's my personal experience. If she works with you, then go for it. Other than that, I like the deck's layout. I give it an 8.5/10. Here's the link to my own Vampire deck, check it out and lemme know what you think:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=142373

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Posted 14 February 2011 at 15:52 as a comment on Vampire

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I don't like the idea of Consuming Vapors in the deck, I feel like the spell itself slows the game down. You really have enough creature destruction and life-gain qualities in the deck, that slot could be replaced by a more desirable life-gain card for less in Feast of Blood. Creature-wise, Vampire decks are generally fast, so if all goes as fast as it should, Guul Draz Vampires are trivial slots in the deck. I would definitely utilize two more Kalastria Highborns, as they can easily speed up the siphon process. Other than that, the deck has a lot going for it! I give it an 8/10. Check out my Vampire deck when you get a chance, it's my final revision for it: http://www.mtgvault.com/ViewDeck.aspx?DeckID=142373

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Posted 10 February 2011 at 22:26 as a comment on Vampires 3.0

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Love this deck! This is around how I want my Myr deck to look, I just don't have the cards for it yet. If I may put my insight in, though:

I feel like the Myrsmiths would just slow down the deck. I had 4 running in my deck a little while ago, but I never really got a chance to utilize its ability. I would take it out for other Myrs that would help the deck out more. Definitely get a fourth Gold Myr and Palladium Myr in, those cards seem to be inseparable with Myr decks. The four Master's Calls are nice, definitely want them in my deck in the future. Other than that, I really like what you did with the deck. I give it an 8.5/10.

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Posted 02 February 2011 at 10:55 as a comment on Myr Meltdown

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Personally, I like the 4 Piranha Marshes, they've been working just fine in my deck, hasn't slowed it down much if not at all. But the fetch lands is definitely a good idea if you would prefer that. Two Blades is definitely better than one and one, Body and Mind just doesn't fit in a Vampire deck. The spells are all over the place, I think... I would take out the Urge to Feed and the two Disfigures and just run 4 Grasp of Darkness, I feel like having just one of Grasp is a waste, and Urge to Feed isn't very effective in my experience, generally slows down a game if you tap your Vampires, really a waste of a turn, gives your opponent a free turn pretty much to set up. Don't really see how Seize the Soul would work in the deck, seems kinda random. I would take that out for a second Suffer the Past. Sorry, this is turning into an essay... >.>' I like Gravestorm, but I feel like Underworld Dreams is kinda meh. Maybe take that out for a second Bloodchief Ascension? And the 4 Nocturnus and 4 Bloodghast is a good idea, I would personally take out Kalitas as a Vampire deck such as this could potentially be too fast to be able to utilize him at all, and the Cuttthroats, as you won't be leveling them up much with so much to play with during your turns, you'll tap out your mana most of the time before you even think about the level up. I would also try to get a fourth Nighthawk, 3 more Gatekeepers, and 2 more Pulse Trackers, just wonderful cards to run 4 of in a deck. So yeah, I think that's it, really... I like the deck, though, I just think it's a tad random, but that's not a big deal. I give it a 7.5/10.

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Posted 02 February 2011 at 10:47 as a comment on fast vampires

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This is a very nice Vampire deck, I like it. I like the blend of Vampires. I do have to nit-pick, though, and suggest taking out one of the Bloodwitches for a 4th Nighthawk. xD I'm such a Nighthawk fanatic, it's hard for me to see any Vampire deck without 4 of them. They're such a great card to run. Other than that, I don't see much else that could be done to it. The extra removal in the sideboard is a nice touch. 9.2. :) Check out my Vampire deck as well, tell me what you think. Just click my name. Cheers.

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Posted 14 August 2010 at 00:39 as a comment on T2 Vamp

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Anowon is definitely a plus with the amount of small Vamps you have. Great card to throw one of those Clocks you have in there on. Kalitas is fail in a Vampire deck, unfortunately, he's very late to throw out unless you can ramp, and he doesn't do to much from the point he's thrown out to the end of the game. But Anowon would definitely be a nice touch. It's a very original Vampire deck, I like it a lot. I wish I had 4 Blades in my deck. ._. I give this one an 9.0. :) Click my name and check out my Vamp deck, tell me what you think.

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Posted 14 August 2010 at 00:34 as a comment on Shadow of a vampire

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Oh, also, since you're running a mono deck with as much land as you're running already, there's no need for Everflowing Chalice. Also, Keening Stone doesn't really fit in a Vampire deck, at least in my opinion. If it works for you, then by all means, but I don't think it would have much use, as Vamps have an easy enough time on their own keeping their opponent on lockdown.

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Posted 14 August 2010 at 00:30 in reply to #80297 on Vampire Coven

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I would go 22 Swamps, add in a couple Pulse Trackers, you're low on Vamps in my opinion. Also, I would take out the Sludges for 2 more of either Inquisition, Mire's Toll, or Duress. You'll want to spend that 5 mana on multiple other things than just that Sludge for the turn, with the low-costing cards in the deck. Other than that, I like what you did with this one, I'll give it a 7.8. Click my name to see my Vampire deck as well, tell me what you think. :)

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Posted 14 August 2010 at 00:27 as a comment on Vampire Coven

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Very cool deck. I would go against the Cullblade and the Guul Draz, though, since they don't really do anything until the opponent has 10 or less life, which is probably after they're already dead. Maybe throw in 4 Blood Seekers? Always a nice Vamp to throw in, especially this "weenie" Vampire deck. I'll give this one an 8. Check out my Vamp deck as well, tell me what you think.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=81642

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Posted 09 August 2010 at 13:20 as a comment on Vampede T2

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I would throw out the Black Knights and the Bloodlord for Pulse Trackers, to be honest. One drops with a great effect. That's just me, personally. Other than that, I like the deck. 7.5.

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Posted 09 August 2010 at 13:14 as a comment on Vampires

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If you have enough creatures and abilities to knock your opponent out without the Hexmage/Depths combo, then why bother wasting the time by throwing it in your deck? There are better cards than Hexmage to have in a tourney-quality Vampire deck, and it seems as though this one would be weak, especially since it has to be Legacy. There are many ways to get rid of those cards to render them useless. My advice is to remake the deck so it's a standard deck. This is just my opinion, take out of it what you will, but I just want to provide insight.

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Posted 05 August 2010 at 22:01 as a comment on Vampires are cool

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"I KNOW it's a little chubby but it works like a masterpiece." When I read chubby, I started cracking up. xD All in all, I don't have to have to say what I would think because you've already acknowledged that you don't care, so I'll just say great friggin' job, lol. If it works for you, then it works for you, not mine or anyone else's position to tell you otherwise. I'll bet it's fun as hell, though. I love the originality. :)

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Posted 02 August 2010 at 16:27 as a comment on HAWTNESS mono black vampleech

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