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First off, I would take out any infinite combos that you have - it takes the fun out of the game when you do that. It's one thing to keep it as a last resort, but if you're planning on utilizing it as much as often, you should probably take it out.That being said, you should probably put a blade splicer in there. Replace the lands such as Azorius Chancery with Shock lands or Dual lands. Sunblast Angel could also be helpful. Terastodon can also be quite brutal, especially if you flicker him out to destroy your opponent's lands. Lastly, you're missing a card from your deck.
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I play vs very aggressive players everyone has combos to instant win this is my casual deck I am trying to build its made for fun my goblin deck can win against 14 player's turn 3 even bosh and Karn decks were weak vs it so I decided to try and ramp this deck up to be less of a threat I was going to play silver's but they are far too weak and not much fun at all to play I want cards to make this deck viable vs strong player's who don't joke around there main objective is to win and that's what this deck needs to do accept around turn 6 or so right now its a turn 8 win usually which is kinda late into the game.