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A speedy standard deck which can win by either combat damage or infect damage. Both of which happen by turn 3. 1. Dual land/island. 2. Dual land/mountain, Kiln Fiend (one of these must have red mana). 3a. Dual land/mountain, Distortion Strike, Assault Strobe, Burn spell. Attack for the win. 3b. Dual land/swamp, Distortion Strike, Tainted Strike, Burn spell/assault strobe. attack for the win.
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