Wittyname

17 Decks, 127 Comments, 0 Reputation

If you read the deck description it tells you the other 8 cards in this deck (they're final fortune reprints, different names of course) Thanks for the advice dknight27 :) i was thinking of adding that, usually once i resolve platnium angel i win the game that or next turn, (the deck wins with many attacks from pact titans and the angels) and yeah he sounds amazing, thankyou setharoth ^_^

0
Posted 01 July 2009 at 23:20 as a comment on Final Fortune

Permalink

Its highlander, you can only have one of each card except basic land. You can find the rules here, http://www.edh.i8.com/

0
Posted 02 June 2009 at 14:33 as a comment on EDH Rebels

Permalink

Ive brought it to a couple of FNMs, and found that only 2 soul's fire works out better, and after a couple mills i ALAWAYS find my creature
the only really bad matchup is faeries and swans
but during the second game they try to find out if their hand can beat crusher, if not they mull, so what i do is board in the shushers for counterspell heavy decks
whispersilks for removal heavy decks
and seismic asaults for swans ^_^
deal 2, draw 2 cards....one of them is gonna be a land? large amount of damage good game?

0
Posted 29 March 2009 at 23:23 as a comment on Dreamcrusher

Permalink

Hey man i don't know if you remember me its MagicTCGFreak, so like that dude DGF said evereyone runs finks these days (and a few other oddball creatures) and that makes it really hard to wipe the board, you kill their 3/2 but get a 2/1 body and net another 2 life, i would reccoment the one that puts all creatures on the bottom of decks, I don't really know how that works out as I don't play constructed (limited player here just post deck ideas here for fun) but it was always insane in draft playing against those decks with 8 or so persisting creatures, but i don't really know how good it is, anyway just my 2 cents and keep the good decks coming!

0
Posted 10 March 2009 at 23:54 as a comment on 1

Permalink

you need more cards, also you can list them as 4 ofs
i would explain it
but its kinda simple -_-

0
Posted 10 February 2009 at 21:40 as a comment on Esper raw power

Permalink

if you ever need any deck help email me at [email protected]
ill try and help you out ^_^
i see myself as quite a deckbuilder

0
Posted 09 February 2009 at 21:01 as a comment on UW Control (current)

Permalink

o.O you only own 4 cards?

0
Posted 09 February 2009 at 21:00 as a comment on Red/White alpha version

Permalink

umm only 13 lands?
im pretty sure you meant to have 21
but ild cut the agony warps (or add more islands)
and replace them with lands
also do you really need juveinile gloomwidow?
you could add Devoted Druid if you can manipulate counters, that would grant you a cool combo
also dusk urchins? and the one 2 mana card put some -1/-1 counters on a creature to draw cards

0
Posted 09 February 2009 at 20:57 as a comment on counter deck

Permalink

nice deck -_- ild suggest adding cards

0
Posted 09 February 2009 at 20:55 as a comment on UW Control (current)

Permalink

why not make it one colossus? and is there any card that are like the Dragons Body Parts (lol) that give it double strike? instant win ftw?

0
Posted 09 February 2009 at 20:54 as a comment on Druid Doom

Permalink

there are alot of cards that put cards on top of libraries, do a search on this website called Card Kingdom (i prefer it over Gatherer) for Put and Top
it should show you a list
might make the deck a little better

0
Posted 09 February 2009 at 20:44 as a comment on Boobys

Permalink

Frankly the mana base sucks, i would change it to have more pain lands and reflecing pools stuff like that
if you cant afford those im sorry to say you shouldnt play 5 color aggro -_-

0
Posted 09 February 2009 at 19:27 as a comment on NAya DOmain Aggro

Permalink

Yeah like i said before i still think your main deck should be 60 cards, i might change the sideboard a bit also ^_^
btw where do i post on the forums if i want my old decks back? and since they were under a different accont can i still get them back?

0
Posted 09 February 2009 at 19:22 as a comment on Enduring Ideal

Permalink

this deck is ... intresting check out my poison deck and 15 lands inst enough and 60 cards would make the deck better to i bet

0
Posted 09 September 2008 at 02:15 as a comment on Poison

Permalink

15 lands this deck would fail if you actully played...

0
Posted 09 September 2008 at 02:14 as a comment on Goblin

Permalink

it cant loose it cant even deck itself because it doesnt draw 7 cards it just confuses them till they concede nice deck 9999/10

0
Posted 08 September 2008 at 00:06 as a comment on Zur Elder Dragon Highlander

Permalink

this isnt highlander re label it

0
Posted 08 September 2008 at 00:05 as a comment on Eternal Life That Can Win

Permalink

what exatley is the win condition?

0
Posted 08 September 2008 at 00:04 as a comment on Hunter

Permalink

might one make it 100 cards so you can actully play it...

0
Posted 08 September 2008 at 00:04 as a comment on Hall of Heroes

Permalink

Kaijin of the Vanishing Touch doesnt really work in this deck neither does Steel Wall

0
Posted 08 September 2008 at 00:01 as a comment on Ninja Redux

Permalink

1-20 of 126 items

1 2 3 4 5 6 7 Last