You will attack me

by Xaeron on 23 August 2012

Main Deck (60 cards)

Sideboard (15 cards)

Instant (4)


Sorcery (1)


Land (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A deck around enchantments and force opponents to attack: use orims prayer and hissing miasma to punish your attackers force them to attack with Fumiko and curse of the nightly hunt .If you are facing a creatureless deck use Hunted horror and 2 more forbidden orchards. I would love some more suggestions for this one
v2:http://www.mtgvault.com/ViewDeck.aspx?DeckID=382602

After playtests I realized that creatures are useless with this deck because Humility simply dominates the game whenever it hits the ground so some changes :
-2 Fumiko: +2Humility
-2 Maddening imp: +2 War's Toll
-2 Rhox faithmender: +2 Boon refleciton
-2 Slumbering Dragon: +2 exquiste bond

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

26
Likes

This deck has been viewed 15,407 times.

Mana Curve

Mana Symbol Occurrence

3402282

Card Legality

  • Not Legal in Standard
  • Not Legal in Extended
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for You will attack me

I sugest investing in some "fog" cards. Batwing Brume is my faveourite in this type of deck :) Also Stronghold Discipline could make for a nice finisher, but that could veer the deck in the direction of one of my decks (Strong Hold on Discipline).

0
Posted 23 August 2012 at 22:56

Permalink

Thanks for the advice Batwing Brume is great :)

0
Posted 23 August 2012 at 22:59

Permalink

Incite, lust for war, hail of arrows, chastise, or vengeful dreams?

0
Posted 24 August 2012 at 01:06

Permalink

Incite and lust of war is cool but I need something that covers all the board and Curse and kumiko are quite enough for that matter
hail of arrows chastise and vengeful dreams are not really need I am even considering taking out no mercy because my opponents creatures are my win con thanks for the comment mate :)

0
Posted 24 August 2012 at 01:11

Permalink

Oh, and how could I forget. SLUMBERING DRAGON

0
Posted 24 August 2012 at 01:08

Permalink

and I took at no mercy for slumbering thanks for the advice I don't know how did I forgot that one thanks a lot

0
Posted 24 August 2012 at 01:14

Permalink

took *out no mercy

0
Posted 24 August 2012 at 01:34

Permalink

wow if u can add in 2 more slumbering dragons, and some angel songs this could get very annoying lol

0
Posted 24 August 2012 at 01:39

Permalink

well have Batwing Brume which is even more annoying than angelsong I wish I could add more slumbering dragons but what could I cut off

0
Posted 24 August 2012 at 01:42

Permalink

hmm if u drop the Rest for the weary completely u can add in 2 more of the dragons, 1 more batwing brume and maybe another land or somethin.

0
Posted 24 August 2012 at 02:18

Permalink

I ll test that one thanks for suggestions :)

0
Posted 24 August 2012 at 10:20

Permalink

not a prob. hope it works out.

0
Posted 24 August 2012 at 19:37

Permalink

maybe no mercy for unblockables
darkness = fog (8

0
Posted 25 August 2012 at 13:51

Permalink

oh ya and how bout
Worship ?

0
Posted 25 August 2012 at 13:59

Permalink

no mercy: I had it when I first created the deck but then I realised that my opponents creatures are my win con if I kill them that will slow me down more
darkness: I have batwing brume (Thanks again DedWards!) which is kinda better in my case
Worship:I will at least side board it it will be great when things go bad thanks for the comment :)

0
Posted 25 August 2012 at 14:33

Permalink

nice deck with great combos. congratz

0
Posted 25 August 2012 at 14:50

Permalink

darkness will help take a look
http://www.mtgvault.com/ViewDeck.aspx?DeckID=349887

0
Posted 26 August 2012 at 02:27

Permalink

Very Nice Concept Xaeron, really liked it. Keep it up!

0
Posted 26 August 2012 at 14:03

Permalink

thanks mate ^^ I actually playtested this one today I had worries but this is quite awesome and really really fun to play thanks for the comment

0
Posted 26 August 2012 at 21:01

Permalink

If this runs anything like my Strong Hold on Discipline deck, when to give creatures with Forbidden Orchard is a difficult decision, too early and you'll be overwhelmed, too late and the opponent doesn't get enough creatures for late game wins.

Mercy Killing mite make for a good kill card, it gets around indestructible and gives the opponent more creatures :p

0
Posted 30 August 2012 at 13:17

Permalink

yeah after the day that I wrote that comment did some more playtest and forbidden orchard really overwhelmed me in a game tho humility saved me a bit my opponent just boomerang/sceptered it to my hand every time the problem is when I can't draw orim's or hissing I am in a really bad spot so thinking of adding in Enduring ideal I would like to hear your thoughts
Also MErcy killing is great I ll fit that in thanks again :)

0
Posted 30 August 2012 at 14:57

Permalink

Enduring Ideal I don't see working here for 2 reasons - 1) costs WAY too much mana and 2) the Epic part of the spell will prevent you from playing fogs and kill spells. I suggest taking a look at my Strong Hold on Discipline deck, you may wind a few ideas in it that you could use:
www.mtgvault.com/ViewDeck.aspx?DeckID=229122

The only other thing I can suggest is learn when it is or is not a good idea to give creatures to the opponent. ie use Forbidden Orchid only when absolutely necessary in early game and then as often as possible (even if just to give creatures)when you feel you're in a position to handle the onslaught.

0
Posted 30 August 2012 at 16:24

Permalink

yeah I checked out that deck the reason behind enduring Ideal is once I get my enchantment trio my opponents can t really do anything (they have to attack they take 8 damage per attacking creature I get 4 life and all those creatures are 1/1 ) mana is also my consern behind that I gues I ll play test that one too and yeah Fo is only good when I atleast have orim's prayer on my side I must be more careful using that one thanks for the comments :)

0
Posted 30 August 2012 at 16:39

Permalink

This is a really good concept. I tried something similar a few months ago, but with a different approach, I would really appreciate your feedback.
This is obviously superior, mainly because I wanted to stick with a mono white, and so I had to pass on a lot of cards that could have been useful. Most important of all, splashing to blue and using Siren's Call.
Maybe you can find something useful in there, Bullwhip for example.

Thanks in advance and props for your deck. :)
http://www.mtgvault.com/ViewDeck.aspx?DeckID=330685

0
Posted 30 August 2012 at 16:56

Permalink

well maddening imp is kinda like repeatable Siren's Call and as for bullwhip it might kill the creatures(with Humility everyone is 1/1) and I need something that covers whole board(I said this in somewhere top) thanks for the comment I ll check your deck :)

0
Posted 30 August 2012 at 17:18

Permalink

Perhaps you could add a Blessed Reversal for emergencies when you get overwhelmed?

0
Posted 30 August 2012 at 17:20

Permalink

great card sideboarded it thanks

0
Posted 30 August 2012 at 17:46

Permalink

Some good stuff right here. My friend has a big hard on for Sanguine Bond and would go bananas over this deck. Protective enchantments are incredible. I use plenty in my BW Angels and Demons deck. Let me know what you think:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=377472

0
Posted 30 August 2012 at 18:44

Permalink

yeah I can understand your friend 2 tainted sigils with rest for the weary(with land fall) = 32 damage and you gain 32 life thats crazy I'll check your deck for sure thanks for the comment :)

0
Posted 30 August 2012 at 18:54

Permalink

Maybe you should try Kazuul, Tyrant of the Cliffs or Divine Deflection as an additional finisher. Sweet deck :)

0
Posted 30 August 2012 at 23:34

Permalink

Kazuul is at sideboard already I ll try out Divine deflection I actually had one of those thanks for the comment :)

0
Posted 30 August 2012 at 23:40

Permalink

Wow I didn't even notice the sideboard :/

0
Posted 31 August 2012 at 02:32

Permalink

Fight or Flight could work great with Maddening Imp

Half their creatures die every turn

0
Posted 30 August 2012 at 23:37

Permalink

silent arbiter is even better but their creatures are my wincon if there are no creatures to attack I can 't win so.. :)

0
Posted 30 August 2012 at 23:39

Permalink

How about Suicidal Charge?

0
Posted 31 August 2012 at 07:47

Permalink

it's risky with humility and well it's a one time thing fumiko and curse are quite good in making them attack me also the imp

0
Posted 31 August 2012 at 07:52

Permalink

wow so good add 3 lust for wars that would be bossssssss

0
Posted 31 August 2012 at 15:08

Permalink

That card is in my mind I ll think about it thanks :)

0
Posted 01 September 2012 at 14:35

Permalink

How about Blood Reckoning?

0
Posted 31 August 2012 at 18:13

Permalink

It is on sideboard :)

0
Posted 01 September 2012 at 14:33

Permalink

I've thought about decks like this and I decided

"CIRCLE OF FLAME" IS AN OP CARD!!!!!!!!
just get "Humility" on the field and its impossible for them to do much :)

look at my deck at
http://www.mtgvault.com/ViewDeck.aspx?DeckID=378519

0
Posted 01 September 2012 at 15:42

Permalink

well as I stated a couple of times above I win games when people attack me so I need their creatures to actually stay on board and circle of flame won't help me with that matter thanks for the comment :)

0
Posted 01 September 2012 at 15:49

Permalink

Nice Deck , check out this deck if you have a moment
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=380431

0
Posted 01 September 2012 at 17:49

Permalink

no aggravate??? deals 1 damage to each creature those creatures must attack this turn

0
Posted 01 September 2012 at 22:22

Permalink

nah too risky my spirit tokens will die to say least with humility the game will go in a double sided lockdown so nope but thanks for the comment

0
Posted 01 September 2012 at 23:12

Permalink

I was going through my cards last night and I found a rare enchantment that may or may not work in this deck:
War's Toll

0
Posted 02 September 2012 at 08:33

Permalink

I will try to add couple of those great card thanks :)

0
Posted 02 September 2012 at 10:29

Permalink

A very unrecognized card it Lightmine Field. That's fun, and Gideon's ability would throw some extra shinanigans in there.

0
Posted 03 September 2012 at 00:50

Permalink

well my opponenets wouldn't be harmed attacking gideon because they have to attack me not a planeswalker I control and as of lightmine fields I stated this a lot of times above my win con is opponents creatures that forbidden orchard is in for that so if I add cards like no mercy aggravate etc that would slow me down

0
Posted 03 September 2012 at 02:11

Permalink

Awesome deck! If you get the chance please check out my deck and tell me what you think.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=373302

0
Posted 03 September 2012 at 07:54

Permalink

Looks pretty good, the only thing I'd suggest is playing Exquisite Blood since you already have Sanguine Bond. I always play at least one douchewaffle combo just in case I lose the first game of a match. haha

Check out my standard deck if you get a chance. Thanks! :]

http://www.mtgvault.com/ViewDeck.aspx?DeckID=382445

0
Posted 06 September 2012 at 00:39

Permalink

yeah I was also thinking about adding that one in maybe I ll sideboard it thanks :)

0
Posted 06 September 2012 at 12:17

Permalink