zekforce

10 Decks, 40 Comments, 2 Reputation

You still need to take out 4 cards though so I would put two of the think twice and the slimes in the sideboard

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Posted 11 May 2012 at 14:00 as a comment on Green Blue in Standard

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nah i play monored for tournaments for standard just made it for fun

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Posted 11 May 2012 at 04:36 as a comment on U/G self mill standard

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pulled snap caster in an innistrad draft actually, but i dont usually play control and i just had started playing again for the first time since last summer so i needed a new standard deck for cheap and i played last year too i played grand illusions b4 everyone else realized it was good that deck is posted too

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Posted 11 May 2012 at 04:34 as a comment on Green Blue in Standard

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nah it was just a fun deck i made, i pulled a snapcaster and traded it into the store for the entire deck, this was a while ago my new standard is mono red can win turn 4 and im gonna be playing it at the PTQs this season, its posted too

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Posted 11 May 2012 at 04:29 as a comment on Green Blue in Standard

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this is my blue green standard i was messing around with its real cheap to make and its good, cost me like 15 bucks maybe?

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=335746

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Posted 11 May 2012 at 04:01 as a comment on Green Blue in Standard

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its three mana for 2 possible creatures/lands when ur running alot of spells, i mean if you really need the draw run divination instead

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Posted 11 May 2012 at 03:42 as a comment on Green Blue in Standard

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if you want i can post my blue green standard if you want to see how its done

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Posted 11 May 2012 at 03:36 as a comment on Green Blue in Standard

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you still need to cut cards man i would cut lair delve and 2 wings at least

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Posted 11 May 2012 at 03:32 as a comment on Green Blue in Standard

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you still need to cut cards man i would cut lair delve and 2 wings at least

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Posted 11 May 2012 at 03:28 as a comment on Green Blue in Standard

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also i really dont like lair delve

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Posted 11 May 2012 at 03:11 as a comment on Green Blue in Standard

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first of all u put in mountains instead of forests dumbass second of all i would never run more then 60 cards

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Posted 11 May 2012 at 03:10 as a comment on Green Blue in Standard

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i think u can only have one of those elsbeths

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Posted 09 May 2012 at 23:43 as a comment on Humans soliers w

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oh i didnt see teller, and lingering puts out 4 instead of two i still think its better

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Posted 09 May 2012 at 23:10 as a comment on HELP! Tamiyo's Tap (Modern)

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gideons lawkeeper is a human but def put it in for the reach through mists, and midnight haunting you take out for lingering souls and just run B/W dual lands for the flashback

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Posted 09 May 2012 at 23:02 as a comment on HELP! Tamiyo's Tap (Modern)

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oh btw i dont know if you need plains at all with the dual lands but i would def take out two to make it 22 land and 60 cards and refuge goes bye bye for seachrome

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Posted 09 May 2012 at 05:29 as a comment on [help] Illusions BLUE ( white for little things )

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never ever take out the bears are you insane? i would take out the holy days instead, ive played illusions b4 its fast you dont need stall

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Posted 09 May 2012 at 05:24 as a comment on [help] Illusions BLUE ( white for little things )

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I was making this for fun my standard season deck is monored burn that has been beating both wolfrun and delver consistantly

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Posted 03 May 2012 at 19:39 as a comment on R/W human aggro

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I just like him better for a one turn card i wait till they tap out then drop him to give my buffed champion the double strike but if it doesnt work as i hoped ill replace it with crusader most likely

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Posted 03 May 2012 at 13:29 as a comment on R/W human aggro

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Also with the knight i think u r under estimating soulbound

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Posted 03 May 2012 at 13:14 as a comment on R/W human aggro

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I was thinking of hellrider over doomsayer actually and i just plain forgot about gather the townsfolk

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Posted 03 May 2012 at 13:12 as a comment on R/W human aggro

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