Zi3D

17 Decks, 8 Comments, 1 Reputation

she poops blockers and can buff other creatures if you have sun home fortress in play and give that creature double strike + the 3+ 3+ pretty much any creature in the deck gets scary. i tried ones were i play kaalia in turn 4 and turn 5 i played Elspeth, Knight-Errant and gave her 3+ 3+ so she suvived the attack

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Posted 27 April 2017 at 14:32 in reply to #599303 on Kaalia the nonbuget version

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Urza lands give alot of mana and you can fetch them with Weathered Wayfarer. opal palance helps your commander not getting burned so easily. forbidden watch tower is just a good wall to have incase you get attacked at a open moment you did not forsee. the garrison and bailica is just for the extra mana on the starting hand most of the time i would rather have those then a normal plain / swamp / mountain with another land of course nomad outpost is just a lovely land fixes your colering troubles right away

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Posted 26 April 2017 at 03:29 in reply to #598962 on Kaalia the nonbuget version

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you can win the game purely on her

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Posted 26 April 2017 at 03:21 in reply to #599303 on Kaalia the nonbuget version

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looks cool dont know what i would cut to get it in or if its even powerful enuf.
she can still get bounced or burned

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Posted 16 April 2017 at 14:23 in reply to #598924 on Kaalia the nonbuget version

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i was thinking about using 2 semic charms and cut 2 remands just so you have alot of different spells to play with.

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Posted 13 November 2015 at 15:14 as a comment on Control and Conquer

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ill test it out next week

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Posted 19 February 2013 at 23:12 in reply to #324801 on Naya Midrange

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