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Mono Green Creature-based deck
This deck has been viewed 787 times.
I'd say lose the Journey of Discovery and put in a 4th Cultivate....other than that it looks pretty good. I might throw 1 or 2 Protean hydras as they have potential to get really big as you can have a ton of mana at your disposal with Omnath...
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What you don't need is additional damage such as from Blanchwood Armor. More so since it's an aura. If an opponent simply uses terminate/path to exile/doom blade/etc on the enchanted creature, you lose 2 cards when they only lose 1. However, something like Overrun or Overwhelming Stampede would be more useful in certain games where the opponent has plenty of chump blockers on the field. I think Explore would be a more useful card than Wild Growth because of the draw card.