2hp10

190 Decks, 722 Comments, 138 Reputation

IT's locked by turn 3? Tinker and pull out Blightsteel and it's game lol.

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Posted 16 March 2013 at 00:53 in reply to #331316 on Prison light

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Such bullshit right here... I'm crying inside.

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Posted 16 March 2013 at 00:51 in reply to #331413 on Doesn't play well with others.

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Cabal Coffers. It will work better than lake of the dead. Especially late game :P. It is IS slow to get running.

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Posted 16 March 2013 at 00:48 as a comment on Howling Dreams

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... Flame Servant? That way when you play soul's fire with nova chaser it is an insta-win?

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Posted 16 March 2013 at 00:45 as a comment on Out of the Fire... (wife's)

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Thank you... That is all I can say :P

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Posted 16 March 2013 at 00:41 in reply to #331367 on Legacy Consultation

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I know about the infinite myr stuff but I wanted an elf deck haha. If i make a lrgacy out of this idea i'll for sure make it the myr spam. Especially since if you give myrs haste they become deadly :P

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Posted 16 March 2013 at 00:36 in reply to #331691 on Victory by Default

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But i put it all into Helix Pinnacle...

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Posted 16 March 2013 at 00:35 in reply to #331686 on Victory by Default

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Depr! Forgot about Vesuva!! Thanks man

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Posted 16 March 2013 at 00:34 in reply to #331685 on Victory by Default

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Exactly why it's in there :P

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Posted 16 March 2013 at 00:33 in reply to #331670 on Victory by Default

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Lol. Then what about gauntlet of power? Or even Caged sun?

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Posted 15 March 2013 at 23:43 in reply to #331678 on Don't blink or you miss them

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That isss pretty goof but I need to consistently get the green mana fo my elvish spells ya know? Ill prob put it in though haha

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Posted 15 March 2013 at 23:37 in reply to #331670 on Victory by Default

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I would love to add Vorinclex but he is wayy too late of a game card in my opinion. I'll put one in and see how it rolls... And boundless realmssss.... Mabe. Ill see if I have one. Thanks for the Arbor Elf advice haha!! Totally missed it!!

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Posted 15 March 2013 at 23:36 in reply to #331671 on Victory by Default

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Your point is...? It looks like a sprint deck with no deck. Which means its the riskiest and most hilarious kind of deck there is haha. It is probably meant for casual play which makes it totally fine. And Cruncher. For a late game (if you survive that long) add Avatar of Slaughter. And you def need Gauntlet of Might. 4 Cost double your mana and all red creature's get +1/+1.

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Posted 15 March 2013 at 23:33 in reply to #331656 on Don't blink or you miss them

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If you see a flaw point it out and put up a suggestion for any cards that you think would fit better.

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Posted 15 March 2013 at 23:17 as a comment on Victory by Default

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And it is done! Just realized but I can pull him out for a five cost :P how scary is that? 4th turn progenitus??

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Posted 15 March 2013 at 14:25 in reply to #331567 on Bringer of Dawn

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One thing I would change is the tag. This isn't theoretical... It's damn deadly :P

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Posted 15 March 2013 at 08:08 in reply to #331373 on Godshards

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Agreed with that NexEvo!!

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Posted 15 March 2013 at 07:55 in reply to #329311 on how dimir should be done

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Anytime dude haha. Just realized you commented on my legacy. Derp. I'm a bit slow sometimes... Add a Spirit Commander i believe is the name where all your tokens get +1/+1. Also mabe sudden disappearance? It removes from play all creatures your opponent controls and returns them during their next endstep. Pretty cheap.

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Posted 15 March 2013 at 07:39 in reply to #331356 on Army of the Light

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Vampire Hexmage?

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Posted 15 March 2013 at 07:22 as a comment on Hex Yeah

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It looks pretty standard but not really ready for Legacy. There isn't much you can do to stop them from pulling out a creature and combo's will kill you if they go first. You might stop their combo, yes, but most of them if not all can pull the combo out of any card they draw and win in the second turn... So unless you have cards to cancel that then you are basically screwed. Discard decks are some of the hardest to use because the opponent can draw a lucky card. The fetchlands are useful but you only have one type of mana so why are you using them? A good card that WILL screw combo decks completely is the card Surgical extraction which you can cast for a cost of two life to remove target card in a graveyard from play, the you search your opponents deck so you know what the combo is/what their most useful card is, and remove all cards with the same name from the game. Underworld dreams is another good card that deals one damage to your opponent whenever they draw a card (including draw step). And one final piece of advice is to add the land Cabal Coffers and/or Tomb of Yawgmoth.

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Posted 15 March 2013 at 07:16 as a comment on Mono Black Discard (Legacy)

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