RUG Bonfire Ramp

by aggro_red on 03 May 2012

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (3)


Instants (8)

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Deck Description

After finally seeing the power of some of the new miracle cards i think i was able to get a working rendition of RUG delver available for standard play.

this deck is nuts, ive been playing it casually for a few days now and i have to say that its doing things that i didnt know it could do honestly. It, began as a ramp for bonfire of the damned, but then i started noticing it can play as red blue tempo. this has alot of interaction too. some of the cards i had to use were the Desolate Lighthouse to help pitch the miracle cards if i drew them not at the right time. then i had a buddy of mine remind me of Noxious revival, which was a little sleeper of a card in my books. this cards lets you be mono green control to be honest. it can control your opponents draw phase, put miracles back ontop of libraries for you or get that burn you could need for killing.. and yes a counter. The inkmoth and wolf run are also just a bonus to make your opponent worry about other things.

This is playing pretty awesome and i love playing it. i still think it needs some tweaking (especially sideboard wise) but i wanna hear what you guys think :)

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

01801213

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for RUG Bonfire Ramp

Why no Hinterland Harbor in your lands?

0
Posted 03 August 2012 at 02:08

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