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This deck has been viewed 87 times.
NOTE: Set by owner when deck was made.
I love everything about Roots, such an interesting card.I do think this build would run a lot more smoothly with some discard attached so you can fast track your necro boys without having to field them directly. Nothing says that like running red so you can use Faithless Looting and potential chaos discard (which I don't necessarily recommend, but are available). You could also extremely easily work Asmoranomardicadaistinaculdacar in here, which is always fun and synergizes perfectly with the Food token theme you've got going.I say all this because, as is, the curve seems a bit too high to really get this off the ground easily. You've got to field critters, have them die, connect their necro condition, and have Roots in play to take advantage of it, which eats turns 1-3 in a heartbeat if you make all your land drops. You'd almost certainly rather have a guaranteed turn 1 play that sets up whatever you're trying to do (almost certainly discard or mill), then turn 2 drop Roots or equivalent and proceed with your feet under you. I've done a couple builds trying to take advantage of Roots if you're interested, here's the most recent:https://www.mtgvault.com/dknight27/decks/modern-garlic-competitive/
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I'm probably too skittish about running three colors you're right. I could either run stuff like Stitcher's Supplier and Satyr Wayfarer or go to Jund.
That would probably help quite a bit. Some other considerations would be Witherbloom Command and/or Malevolent Rumble
I do like that Malevolent Rumble makes a token too. Those tiny synergies add up. Of course anything that's versatile like Witherbloom Command is worth including.
Tuned it up a bit, those sorceries are great the more I look at them, thanks.