Living Lore Control

by Andros777 on 04 July 2015

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

This is the first version of a Living Lore combo/control deck in standard.
Me and two of my friends started working on this deck idea, and we each came up with an individual list, and we will start testing together soon, updates shall follow shortly after.

If you have any ideas/thoughts on the list right away, just write a comment, any help is appreciated. I haven't been following Standard since the release of Fate Reforged, but since one of my friends brought up Living Lore my love for building a Standard deck has been rekindled.

There are a couple of fun cards in here such as Demonic Pact. The deck runs two Silumgar's Command in order to bounce it back if we need to. At the beginning I only played one Command, but after having killed myself 2 times with Pact I brought in a second one, hahaha.

How to Play

So the purpose of the deck is to keep the opponent at bay with Languish and other stuff so that we have time to filter through our deck with Anticipate/Monastery Siege etc.
The plan then is to get Living Lore (LL) into play and attack right away, casting a Temporal Trespass or even Dig Through Time off of it.

Alesha can put LL onto the battlefield attacking directly from our graveyard, or we can just straight up cast it and haste it up with Infectious Bloodlust. Getting an extra turn or digging through time should set us up for a winning position.

Plan B is to sideboard in more creatures to have additional threats, as well as more disruption for certain matchups.

Deck Tags

  • Standard
  • Control
  • Combo
  • Casual

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0341750

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Living Lore Control

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