Dragon Maze Token Standard

by Andyv2011 on 31 March 2013

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (2)

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Deck Tags

  • Token
  • Standard
  • Fast
  • White Green
  • Dragon Maze

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,487 times.

Mana Curve

Mana Symbol Occurrence

4403018

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dragon Maze Token Standard

I don't think you need krenko, because you don't exactly run a goblin deck. Fervor isn't necessarily worth it either because tokens make better blockers than attackers in standard. I'd say it would be better if you refocus on white-black tokens and throw in another sorin his emblem is worth a lot more than you think with all the tokens and sublime archangels for exalted you you can establish a clock, maybe nighthawk so you can get a life advantage and there blockers only stay around for a turn. also cures of exhaustion hurts a lot when you have a board and they don't

2
Posted 31 March 2013 at 18:02

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This^ exactly this.

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Posted 31 March 2013 at 18:12

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You're right, Krenko wasn't right for this deck. Also this deck needed a little bit of a life advantage. I didn't go black and I didn't add another Sorin. Do you think this was a bad idea? I also didn't go with Sublime Arch because with Intangible Virtue I'm just going to grind away their life while still having blockers. What do you guys think?

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Posted 31 March 2013 at 23:27

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I like this deck. I like this deck A LOT. But I feel like krenko isn't fast enough if he isn't in a goblin deck (I may be wrong). also you should consider some form or sort of enchantment that pumps your creatures when they attack based on how many you attack with. Raid bombardment for example.

2
Posted 31 March 2013 at 18:04

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Same^ exactly the same. lol

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Posted 31 March 2013 at 18:30

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Not sure if you're implying he should add Raid Bombardment or not, but in case you are; it isn't standard legal.

That being said; Krenko, like others have already said, isn't relevant enough in this deck, and I don't Odric doing too much either. I find it odd also that you don't have Midnight Haunting in the main deck. Really, I'd lose red and, if you really want to splash another colour, splash green; because of all the token fun Selesnya has now.

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Posted 31 March 2013 at 21:26

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Thanks for liking my deck and you are absolutely right with Krenko. He's gone. I really like Corrbent's suggestion of going green and getting rid of Odric. Instead of Midnight I went Beckon Apparition for the speed. Midnight is good but I think Lingering souls is better for the buy back. Thanks for the help. What do you guys think about the updates?

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Posted 31 March 2013 at 23:30

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Yay, I was helpful!

Digging the update, definitely, and I understand your position on Beckon Apparition. The only thing I'm not sold on is Rancor, but I can't really think of much to replace it with, and it isn't a bad choice either. Maybe Call of the Conclave?

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Posted 01 April 2013 at 06:18

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Yes you did Corr, Thanks!

Well I was thinking Rancor on Wayfaring Temple or Precinct Captain makes more tokens and against any type of army, the grind will help to speed this deck up.

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Posted 01 April 2013 at 14:16

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Squeekems has deleted this comment.

Posted 07 April 2013 at 05:23

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