Modern Jund

by Angelsorrow on 18 September 2018

Main Deck (60 cards)

Sideboard (15 cards)


Artifacts (2)


Enchantments (1)

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Deck at a Glance

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This deck has been viewed 704 times.

Mana Curve

Mana Symbol Occurrence

00241213

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Modern Jund

Yeah jund is sick too. I think you'd want the 4th confidant and third scooze before you starting going for flayers, but idk. Confidant is just nuts.

also, the dreadbore and 2 terminates easily become your 3 assassin's trophy. You may play a fourth in place of a bolt or something, not sure.

23 land may be too little, I know Duo is running 25 right now. you should def talk to him about BGx lists

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Posted 18 September 2018 at 13:09

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Duo: you should have 6 discard spells, and 1-2 fatal push.

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Posted 19 September 2018 at 21:39

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I'm not really a fan of the 2 treetop villages in here. I know they stop the bleeding of confidant, but if you swap em out for some 1 drops, like fatal push, they will only hit you for 1 more damage (should be inconsequential), but will speed things up nicely (the village eats tempo like a mofo)

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Posted 19 September 2018 at 21:43

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Jund almost always plays 4-5 manlands, it's really just how you split them between Treetop Village and Raging Ravine.

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Posted 19 September 2018 at 21:45

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