Anon88

99 Decks, 175 Comments, 35 Reputation

This is one tribe I love to see exploited.
Check out my deck and see what tricks you can do to make it fun.

Love how fast and easy your is though compared to mine.
Keep it up.

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Posted 24 April 2017 at 01:28 as a comment on That Weird Tribe in the Corner

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Shadow of the Grave, a card that will definitely bring this deck to new levels of awesome!!!

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Posted 23 April 2017 at 10:23 as a comment on Budget Decks: One dollar deck?

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Interesting choice of cards for an Affinity deck.
I actually like the Ravager - Faith's Reward combo, it actually makes Ravager usable for a change.

I don't know what I would suggest as I don't know how you're planning to play the deck.
Looking into cards like Tempered Steel and Ruthless Invasion.

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Posted 23 April 2017 at 05:28 as a comment on Affinity's reward

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Had been thinking of doing a similar one, but wanted to exploit the new warriors and go with a little more variety. Thanks for the share though.

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Posted 21 April 2017 at 12:27 in reply to #599213 on Warrior Tribal

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Thanks, added them to the horde.

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Posted 21 April 2017 at 11:34 in reply to #599213 on Warrior Tribal

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Like the idea.
Look into:
Brute Strength, Dragonrage, Dynacharge, Fists of the Anvil, Balduvian Rage and Borrowed Grace.

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Posted 21 April 2017 at 05:57 as a comment on Budget Decks: Battle Tricks

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It will actually be 24 damage on your turn not 23, but essentially Phyrexian Dreadnought is pretty OP in this deck.

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Posted 21 April 2017 at 05:44 in reply to #599158 on Possible Combo Discovered!

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Brilliant deck!!!

Possible cards to look at:
Dichotomancy
Mimeofacture
Psychic Surgery
Stream of Consciousness

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Posted 20 April 2017 at 14:45 as a comment on Budget: Everyday I'm Shuffling

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I'm afraid the rule for the card has changed a little: http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=8808
There is the added clause that another creature should be on the battlefield.

As per the query you've been asking, from the wording on the site, it will be 16 damage the first turn followed by 8 damage in the opponent's end step. (as the wording changed to "at the beginning of the next end step")

But still a brilliant deck.

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Posted 20 April 2017 at 14:04 as a comment on Possible Combo Discovered!

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Don't know why, but I am thinking Cinder Pyromancer and Prophetic Ravings might work in this deck. (though they'd take up valuable space)

Btw Lava Axe FTW!!!

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Posted 20 April 2017 at 13:54 as a comment on Lava Helix

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Try Goblin Wardriver, I think he'd make a fine addition to the deck.

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Posted 18 April 2017 at 14:04 as a comment on Pauper: Krenko's Gang

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Coldersoul, I said that for the time when they actually banned the artifact lands. On another note, Arcbound Ravager is not an effective card for an affinity deck. I have personal experience playing Affinity and trust me, that card is a joke. Arcbound Crusher is a way better card as it grows with every artifact you throw out, which is faster than Ravager's ability without losing your momentum or your artifacts.

I have beaten even professional Affinity decks that had Ravagers in them and still they wouldn't remove the card after a sound 10:0 loss. (we both had 4 copies in our decks and still I get out the Crusher first)

I agree with you on the rest of the comment as now there are just too many ways for Affinity to be played, I just like focusing on the old method. (just the way I used to play it back when it started)

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Posted 18 April 2017 at 04:07 in reply to #598982 on Banned why?

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While it is true that most artifact lands are banned, as Necrumlsice said, Affinity has found a way to by-pass this hurdle and come out strong.

The main emphasis now is on low mana cost creatures, such as Signal Pest, and heavy hitters, such as Master of Etherium. Of course there is always Cranial Plating (which to be honest was what I would have really banned to stop Affinity completely)

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Posted 17 April 2017 at 18:05 as a comment on Banned why?

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Hi mate, I've been busy and unfortunately had to put aside magic for a while. Now that I'm back, I decided to start fresh and maybe try to come up with new ideas/combos just for fun.

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Posted 16 April 2017 at 18:00 in reply to #598805 on surewhynot's 100th deck WOOOOO!

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Long time no see Surewhynot, congrats on your 100th deck. Remember you posting on my old decks when I was under the name ANON.

My favorite card definitely has to be Arcbound Crusher, always better than Arcbound Ravager.

My favorite deck: http://www.mtgvault.com/anon/decks/the-banned-deck/

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Posted 12 April 2017 at 18:31 as a comment on surewhynot's 100th deck WOOOOO!

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Love the deck concept, the only thing I'd worry about is if they manage to snipe or bounce your creatures.
I'd suggest side-boarding a couple of Lightning Greaves or Swiftfoot Booths just in case. (2 mana each which slows your deck a little)

I know you're focusing on low cost equipment, but can't help but suggesting: Leering Emblem and Cranial Plating.

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Posted 11 April 2017 at 16:26 as a comment on Puresteel Storm

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Pity, I never had the chance to abuse these combos. :(
Will have to wait and see how the hew split cards will fair before I give my opinion though.

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Posted 11 April 2017 at 16:05 as a comment on RIP Split Card Abuse

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That's where I am stumped, and hence why I posted the deck for constructive criticism. I was thinking of removing Altar's Reap and Grave Strength for defensive spells like Dash Hopes and Terminate.

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Posted 25 February 2017 at 15:26 in reply to #596724 on Fateful Legacy

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Hence why I also added Shattered perception to speed up the process after Gravepurge. I know it is a long shot idea, but that was the only concept where I thought Lost Legacy would fit.

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Posted 25 February 2017 at 10:20 in reply to #596708 on Fateful Legacy

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The idea is to play the Apostles at first and spam the big creatures. Then Gravepurge to put them back on top of your library and redraw. Once you have a hand size of around 15 cards just use Legacy followed by Showdown or just Showdown depending on your mana availability.

The idea is with Legacy you target yourself by choosing Apostle thereby removing a large chunk of your deck. If you have enough in your hand you can re-draw it as per Legacy rules. Showdown is just a combo finisher as it depends on your hand size, which with the help of the Spire should be fairly large.

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Posted 25 February 2017 at 07:16 in reply to #596708 on Fateful Legacy

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