Axiluvia

55 Decks, 36 Comments, 10 Reputation

Okay, Cast =/= Copy, so while your Elite Arcanist triggers Talrand, the Sigil Tracer would not. You could also use Rite of Replication with your Elite Arcanist, because you CAN pay Kicker costs with him, because it's an additional cost.

Other then that, very interesting idea, and interesting choices of spells. I've seen some Elite Arcanist decks that are fairly BS with the choices of spells, like Into the Roil and whatnot.

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Posted 08 August 2014 at 23:37 as a comment on Wizardry

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I'd also go with Belbe's Portal if you could, for more 'cheating' angels out, since they're so high cost.

And I agree with the no targeted removal. Oblivion Ring would be very helpful.

Also, on a personal note, I would never be willing to play against this deck because **** Iona.

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Posted 08 August 2014 at 23:03 as a comment on Angelic Rivals

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Well, for one, I don't care for decks with infinite combos, but other then that...

It seems like this deck has all the 'cool' artifacts in it, but not really any synergy. Sharuum is meant to pull artifacts out of the graveyard, why make them indestructible? You should have artifacts that WANT to sac or destroy themselves, or at least other cards that want them to. And maybe a few more graveyard shuffling cards, like Time Spiral.

Things like Disciple of the Vault, or Phyrexian Vault/Carnage Altar. Sac an artifact creature, draw a card, have an opponent lose life.

Puffer Extract would be amusing with enough mana, Altar of Dementia for mill, Booby Trap, Jinxed Idol, and Jinxed Ring for damage, Copper Gnomes for cheating more expensive artifacts out... There's a lot of options.

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Posted 08 August 2014 at 22:53 as a comment on Sharuum The Awesome

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I don't do tournaments myself, so I wouldn't know the main issues with that, but I think Black Market might be something worth looking at, especially if you do a lot of sacrificing. With that you could get the mana for Army of the Damned, which would be more zombies to eat, and more mana.

Also, Endless Ranks of the Dead might be good if you need more things to sacrifice.

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Posted 08 August 2014 at 22:34 as a comment on Necropotent Zombies

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I'd almost say Nova Chaser. You can champion one of your elementals, then either fling it (for 10 damage!) or wait until it dies, then the older elemental pops out. Also, I'd suggest Smokebraider over Pyretic ritual. It's only two mana, but they are reusable, which would help with the issue of running out of mana.

For the running out of gas issue, Sunflare Shaman would help, since it does more damage the more elementals you've used. Thunderblust would also help, since it has persist, so can be used again.

If you have the mana later, you could cast an elmental, cast Granite Grip on it, and then fling it as well.

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Posted 08 August 2014 at 22:07 as a comment on Mono Red Elemental

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Not bad. The main problem I see with this is that you don't have any draw, or extra land drop. I'd highly suggest Oracle of Mul Daya, and perhaps Collective Unconscious (if you don't go the token route, in any case. Otherwise, later on you might deck yourself, hah.) If you don't mind non-elf creatures Primordial Sage is really nice for draw.

Also, there's no control, so I would suggest something like Naturalize? Or if you want more creatures to do that, there's Nullmage Shepherd. There's also no creatures with reach or anti-flying, so Jagged-Scar Archers would be good. Or Thornweald Archer if you just want to have them not attack you for fear of losing their unit.

I'd say to either add Elvish Archdruid, or replace the Priest of Titania or Heritage Druid with them; they only cost one more, and give all elves +1/+1. If you want to get really silly, add Elvish Archdruids in, and Wellwisher, as well as Seeker of Skybreak. So much mana and health.

If you want to go for a more token route, Lys Alana Huntmaster is really nice for that. Same with Rhys the Redeemed. And Seeker of Skybreak, heh.

There's also Gaea's Herald and Yeva, Nature's Herald for sideboarding.

Honestly, I'd toss the harbinger, the warcaller, and the Heritage Druid, in exchange for a bit more draw (the harbinger gets one more card, not really much card advantage there), or one of the other cards I mentioned. Ezuri's pump ability is resuable each turn, so I'd almost say go the more mana route.

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Posted 08 August 2014 at 21:54 as a comment on Rivendell Now Redux

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Updated this deck, to have more than 1 Gaea's Anthem, and put Gleeful Sabotage in for a bit of control.

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Posted 02 December 2010 at 18:20 as a comment on Squirrel!

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