AzraelTheSlain

411 Decks, 373 Comments, 67 Reputation

ROFLMAO

Thopter flinging! That is just damn awesome.

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Posted 13 September 2010 at 09:07 as a comment on Maximum Hardness: The Best Deck Ever.

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Whoa, this is kind of... Messy.
I tried to draw a few hands, and I managed 2 creatures each time, no spells, and 5 lands.
Might want to tone it down slightly on the lands. And the oddball creatures. And the strange spell amalgams. You call it Stampede of Wurmz, but I count 5 Wurm creatures overall, and no wurm-themed cards. And what's with the Howl of the Night Pack? Wurms, not wolves, man. You'll want Crush of Wurms instead.

I think about half of your creatures can be replaced by Wurms, and the other half would be good mana producers.

Just ask for a little consistency, man, that's all.
For a general idea:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=88461

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Posted 13 September 2010 at 00:27 as a comment on Stampede

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Phyrexia eternal!

Oh yes, Phyrexia was a major reason for my playing as well, and was what swayed me to black, honestly. And the reasoning for the Altar was simply that you wouldn't see it until about midgame, so by then you should have the mana built up to be able to deal with it, and by then your cumulative on the Phyrexian Etchings will begin to look kind of hairy.

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Posted 13 September 2010 at 00:16 in reply to #86859 on Phyrexian Stirrings

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First off, thanks for the comments, Stray. :D

And as for the enchantment removal problem, I would say Greater Auramancy, if it was in T2.

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Posted 13 September 2010 at 00:11 in reply to #86840 on Azzy's Vampirism

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Ah, but the Tunneller is there for one reason:
Before you begin to buff it up with spellcasting, both the Spitfire and the Kiln Fiend are low enough to recieve the unblockable bonus. So, after casting various damage spells and buffs, you have a big, unblockable creature.

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Posted 13 September 2010 at 00:07 in reply to #86922 on Hyperburn

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Great deck, man, though the Soul's Fire is slightly more expensive than I'd hope for.
Other than that, I like it.

8.5/10

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Posted 12 September 2010 at 09:15 as a comment on RDW

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Ah, but, that's where you're wrong. Since both enchantments are global effects, the Mist Leopard WILL get the bonuses. Shroud only protects against spells that "target" it.

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Posted 12 September 2010 at 08:25 in reply to #86804 on cats

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Indestructible is not proof against any global spell. Even if you DO have a double sitting out, I don't see how it would save them all since his ability isn't resolving, it's static. Thus, the Indestructible would fall to the spell, since it does not target any one creature in particular, but rather all creatures on the battlefield.

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Posted 12 September 2010 at 00:24 in reply to #86825 on Knights of the Round Table

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^ What he said.

And: Mist Leopard?

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Posted 12 September 2010 at 00:21 in reply to #86804 on cats

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Wait, that's Legacy. *facepalm*
In this case, you're pretty much screwed until Venser, the Sojourner comes out. Then you get the mass-blink.

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Posted 12 September 2010 at 00:12 in reply to #86825 on Knights of the Round Table

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Er, only one issue.
Indestructible is still affected by global spells as well. So the Exemplar would be null when you cast Day of Judgement. You might consider using Ghostway to help counterbalance this issue, so your creatures are safely removed from the game while theirs become crispy critters.

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Posted 12 September 2010 at 00:11 as a comment on Knights of the Round Table

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Another slightly suicide-bound deck idea.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=88925

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Posted 12 September 2010 at 00:01 as a comment on Gobblin' Goblin

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While it's nice to have those creature buffs (such as a Lord or a Coat of Arms), they're not a requirement for themes, just an extra added bonus. I chose not to add one in due to the fact that in reality, Coat of Arms or Door of Destinies are worth a pretty penny. Also, Cats are just so badass that they really don't need a Lord normally, but for S&G I tossed in Jedit for that reason.

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Posted 11 September 2010 at 23:57 in reply to #86640 on Cats (Not the musical)

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Heheh, no Steppe Lynx. I thought about it, and I just liked Loam Lion that much more.

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Posted 11 September 2010 at 23:54 in reply to #86647 on Cats (Not the musical)

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ROFL thanks White, and yeah, no sparkly twitpires. xD

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Posted 11 September 2010 at 23:53 in reply to #86661 on Big Mosquitoes

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Agh! For some reason, I feel the urge to scream "Broken!" while torching a Broodstar.
Tourney, so it must be Legacy. Unless you managed to sneak back to 2003 and you're playing standard there on weekends.

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Posted 11 September 2010 at 11:46 as a comment on Affinity

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You know what would work great for the Weathered Wayfarer? Path to Exile. :D
I think this is a cool deck, might consider adding a splash of black?

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Posted 11 September 2010 at 11:42 as a comment on life

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I was thinking about it, but I'll probably sideboard it at best, I think.

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Posted 11 September 2010 at 07:50 as a comment on Anticipating Ascendancy

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One more issue: You've got a helluva lot of land in there. Might want to consider dropping some.
(Drew 3 hands from your deck and ended up with 4+ lands each time.)

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Posted 11 September 2010 at 07:37 in reply to #86608 on U/G deck

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Nothing wrong with a well-rounded deck, but themed decks are pretty well-rounded.
"Theme" can be pretty broad or narrow, such as a theme for flying, like you said, or a broader theme such as card draw for a goal. (Enter Lorescale Coatl + any card draw here)

I wasn't trying to put your deck down, just saying it could use a central goal for winning.

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Posted 11 September 2010 at 07:36 as a comment on U/G deck

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