Dromoka, The Harvest Hero

by beast258 on 30 March 2015

Main Deck (60 cards)

Sideboard (30 cards)

Instants (4)


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Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,081 times.

Mana Curve

Mana Symbol Occurrence

3800027

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dromoka, The Harvest Hero

Can i ask you something would you consider this deck to be played in a local modern tournament or is this just something for house craft fun games because i think it is a neat deck and looks like a lot of fun brother with the exception of Armadillo Cloak making it non modern that is all you would have to remove and it is modern worthly and there are plenty of other good enchant creature cards bro personally ithink rancor is an amazing card gives 2-0 and trample for 1 green and if the creature dies you can return rancor to the owners hand i think it is even a tiny bit better than Armadillo Cloak honestly 1 for 2-0 and trample that can come back or 3 for 2/2 life leak trample that doesn't come back
the rancor has the ability to continue to haunt them where this is limited 2 1 use Just a thought over all i really like your idea and will continue to look at your decks and see if there are other things i could help you with man.

And This is just a side note although i would grrrreeeeeaaaaatly appreciate this could you possibly check out a deck of mine and tell me if you see anything at all.

http://www.mtgvault.com/ruiqi/decks/wurms-is-this-real/

or if you just got cool ideas to throw at me i want to open my horizon as much as possible Ty so much sir

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Posted 30 March 2015 at 11:51

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Unflinching Courage costs the same and does very similar to Armadillo Cloak. Unflinching Courage is modern legal and the only difference is Armadillo Cloak's life gain effect stacks while Unflinching Courage's doesn‘t.

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Posted 30 March 2015 at 12:11

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I do understand that armadillo Cloak stacks and gains life but what is the point the carditself still costs 3 and you shouldn't be the one dying you are trying 2 beat them down right? so why not just use rancor 2-0 and trample seems a lot stronger it costs 1 green and returns if your creature dies i've solo lost 2 rancor in tournaments man it really is that powerful because even if you remove the creature it just keeps coming back it is even frustrating to deal with at times and i think would honestly +1 your deck but you do know what you are doing have a great day brother

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Posted 30 March 2015 at 20:30

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Dedwars - Thanx for the suggestion Dedwards! I appreciate it a lot! But like you had mentioned, armadillo cloak does stack which is why I would probably choose it over unflinching courage. I really don't play any tournaments as much as I might be interested in playing simply because i don't have the time, but it might be fun to try this out at some point. If i were to play tournaments though i'd definitely sideboard some field clearers, put in path to exile and probably go some a few other more over powered cards. probably should try to find some sort of card draw mechanic to go along with this as well... Anyway, any other ideas/cards you can think of would be greatly appreciated! Thanx a bunch!

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Posted 31 March 2015 at 01:34

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Ruiqi - Hey ruiqi! Thanks for you comments! I really appreciate them! Firstly the reason I chose Armadillo cloak of rancor when I first created the deck was for the extra life gain. The reason for this is because against a really fast agro deck, you might need some extra life to try to slow down their onslaught. be that life you gain from block his creatures (thinking a mass amount of tokens that i can't block all of them), or gain some life when I'm on the offensive (could be against an agro unblockable deck). Honestly though, rancor is superior ( I would say it's hugely superior, due to the fact that armadillo cloak stacks it's lifelink, but still superior).

As i was telling Dedwards, I don't really play to many tournaments, but I think to really make this deck pop in a tournament situation, a board wipe of some sort would be awesome here. think dauntless escort sacs for indestructible creatures plus a wrath. just for argument's sake you then attack with either of the domoka's (one you gain life with while the other you bolster you creatures). would be a nice little combo (Honestly i think i'm gana put that in now that i'm talking about it... =P ). But path to exile is definitely another card that probably should go in here to make this a good tourny deck for it's colors. I would likely also have so find some other lands to work the deck better, better mana ramp idea, and a draw card mechanic of sorts. But yea, if you want to try the deck out in a tourny you go for it! if you do please let me know how you do cause that'd be awesome to know how my idea actually stands decent against other decks... =)

P.S. As far as you suggestion that there are better enchantments out there, i 100% agree! I didn't really put a bunch of time into the deck, kinda throw it together in about a half hour or so in light of the new set that came out. What can i say, I <3 dragons! =)

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Posted 31 March 2015 at 01:50

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I think this is a better try at this deck fyi. Please feel free to comment with new/more/other ideas and card suggestions! Thanks!

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Posted 31 March 2015 at 03:15

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