Alesha's Stockpile-need sb aid

by Bellz76 on 18 March 2015

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

Really liked the recursion w\ Alesha, and have been trying to find a way to play with the Stockpile. This could be the best of both worlds :-)

******Did some minor tweaking- switched out the 2 Sibsig Host for 2 Mogis's Marauder and took out the 3 Grave Strength for 3 Outpost Siege.**********

How to Play

This deck works through Alesha, Who Smiles at Death and Necromancer's Stockpile. A couple strong zombies fuel the stockpile, and each one can be brought back via Alesha. Tormenting Voice also puts creatures in the yard if you don't draw the stockpile. Tymaret, the Murder King does triple duty as a constant draw engine with the Stockpile, provides a sac outlet to get the creatures back into the yard for additional ETB effects- see Gray Merchant of Asphodel and Mogis's Marauder, and adding a little bit of reach in the late game. Palace Siege gets your Alesha back, and also adds reach as well as some devotion, whereas the Outpost Siege early gives you card advantage, and late punishes your opponent for removal and makes Tymaret do 3 damage per shot. Hero's Blade is very strong making Tymaret a 5\4 for 2, Alesha a 6\4 for 3, and King Macar a 5\5 exile champ for 4.....

I need some assistance with the sideboard, and the deck needs a bit of tweaking. Here are some of my tweaking ideas...

Shrike Harpy could be a really good target for Alesha- he comes in as a 4\4 flyer, or a Diabolic Edict on a 2\2 flying stick. Also good for devotion.

Ambuscade Shaman swings with Alesha as a 4\4, or gives +2+2 to anyone she returns.

Qarsi Sadist is a miniature Gray Merchant that can exploit himself every turn with Alesha- or just whenever really. Combo's nicely with Palace Siege as well. Upkeep return Sadist, tap 2 to play and exploit itself- gain 2\ opponent loses 2, swing with Alesha- BB and return Sadist- exploit itself- gain 2, opponent loses 2- rinse and repeat.

Sibsig Icebreakers gets the ETB discard benefit, as well as being a zombie to get the stockpile trigger.

Vulturous Aven is Altar's Reap on a 2\3 flying stick. Evasion plus card draw.

Deck Tags

  • Standard
  • Rakdos
  • Graveyard
  • Fun

Deck at a Glance

Social Stats

9
Likes

This deck has been viewed 2,320 times.

Mana Curve

Mana Symbol Occurrence

0035140

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Alesha's Stockpile-need sb aid

I was just thinking to myself how I would make Alesha work in the current standard and I think you just about nailed it. Gray + Alesha = Win most of the time.
Here's my idea though.
-2 Tormenting Voice, +2 Bitter Revelations
-2 SIbsig Host, +2 Returned Reveler
-3 Grave Strength, +2 Collateral Damage (For Getting creatures on the field to the GY and doing 3 damage), +1 Font of Return.

I am not a fan of Grave strength in this one. I know -why- it's in there, but there are better ways of accomplishing this for a better effect.

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Posted 18 March 2015 at 19:46

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Thanks for the response. Here are my thoughts on some of the card interactions that you're looking to make:

I think the Bitter Revelations are going to be too expensive. They certainly do what we're looking to do by both adding cards to the yard and filling our hand, but 4 cmc might be too much. Ideally on turn 4 (with a turn 3 Alesha) you want to be able to have BB available to activate Alesha- If you hit a T2 Stockpile into T3 Alesha, you'll have a discard outlet for 1B and ideally BB available to grab whatever you pitch. If you don't have the T2 Stockpile, you can still follow a T3 Alesha with a T4 Tormenting Voice and have the BB left for the discarded creature. Additionally, not having to use 4 mana at once (too often) allows for a TON of interactions with Tymaret. Sac, return, discard etc...

The Host are def one of the cards on the chopping block. They might be better in the board. Obviously they are a 2 power zombie that works with the Stockpile and Alesha, and toss some more cards in the yard, but the added bonus of 6 toughness also blocks Siege Rhino all day. Not every deck runs the Rhino, so maybe in the board- but I don't know about the Reveler. I did look at him- and he certainly hits the zombie under 2 power resume', but he has to die to fuel the yard and you might get 1 block out of him... granted, we probably want him to die, and we do have ways to do that ourselves, but I feel like he doesn't do enough without the enablers. Does that makes sense?

And the Grave Strength are tricky in this build. I like to target Alesha with them to help get her out of Wild Slash\ Magma Jet range, and try to keep her alive in combat. Yes, it puts a few more cards in the yard, but I think she needs the counters. Since the only way to get her back is the Palace Siege (or drawing a new one), I think trying to keep her alive is paramount.

I do like the Collateral Damage, and the font isn't a bad idea either... What do you think that instead of Collateral Damage, how about the Qarsi Sadist? I know he doesn't target opponent creatures, but he does give the 4 point life swing, and allows us to get other creatures on the board to the yard (or just putting himself there for recursion)? And instead of the Font, what do you think of the Soul of Innistrad? He does nothing for Alesha, but can refill the hand with creatures.....

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Posted 18 March 2015 at 20:47

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I love Quarsi Sadist using the exploit ability to stack on more damage for free before damage is ever assigned; that part is a definite winner.

And now I see why tormenting > Bitter in this build as well.

Of course, when that card get's released, I would also suggest adding in Outpost Siege for it's Dragon's ability to add another 2 damage to the whole swing. There is definitely some interesting interactions with cards leaving and entering the battlefield that Outpost siege can make.

And as far as dealing with a Siege Rhino and other baddies of the same ilk, I would point you in the direction of the best two mana removal in Red named Roast that will be coming with the DTK greatness.

Besides that, I do agree that there isn't a lot of protections from anything in black or Red other than what I like to call the three point swing with Collateral damage. In this deck, especially.

Let's say that your Alesha get's targeted with a wild slash, you respond with a collateral to get some value from her death. Then just respond with saccing a Font of Return to get her back to the hand.

Alternatively, maybe adding a Whip somewhere in this deck can cause fun things as well. Whip back Alesha, attack with Alesha, trigger her BB ability and get Grey Merchant on the field for a 4 point life swing before damage.

I don't know... I really love this deck idea though. SO MUCH FLAVOR. Lol.

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Posted 18 March 2015 at 21:23

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I really like Outpost Siege, but do you think it fits in here? Is this deck aggressive enough? I mean do you think there are enough creatures dying to warrant a spot? Sure, it combo's really well with Tyramet making his damage 3 instead of 2... and if the Qarsi Sadist makes the list, he helps as well... but I think you only play the Dragon mode when you're ahead... every other time it's better with Khans for the card advantage...

Yeah, Roast is really strong. But is it better than Murderous Cut? This deck perpetually has cards in the yard...

I do like Collateral Damage, and getting value for a creature about to die is a good thing too, and it's never a bad thing to chump block with a zombie and then sack it for the 3, or block w\ Alesha, first strike damage and then Collateral Damage, but what do you swap out for it? And is that what this deck wants to use? Right now Lightning Strike isn't well positioned, so does the 1 mana reduction but sac a creature make the 3 damage from Collateral Damage any different?

I like the Whip, but only for it's devotion. I think it feels kinda clunkie in this build... the deck does want to be aggressive, and I'm not sure the whip provides that.

So here's where I am- I think I need to replace the Spiteful Returned, probably the Sibsig Host..... and maybe the Grave Strength. Ugh- it's just tough because when I look at the Spiteful Returned, they don't play nice with Alesha's ability since when they are added to combat, they don't trigger the 2 life loss... but they do work well by themselves as a 2 drop, as a zombie to be discarded, and as a bestow (esp on Alesha)... I think I'll table that decision for now. The Host is just good for the synergy of the deck... big blocker, zombie, puts more cards in the yard... and the Grave Strength is hit or miss... early game (say turn 2 targeting a Bloodsoaked Champion) it could be decent or it could be junk... but late game it makes anything a monster... but I have no creature with a "flying" or "trample" keyword to abuse\ take advantage of that.

Hmm... I might be back on the Outpost Siege... that may warrant some testing.

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Posted 19 March 2015 at 15:15

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Basically what I saw with the outpost siege is that you have a lot of creatures leaving and entering the battlefield that it just makes sense to run outpost Siege.

OR! Wow, brain fart... you can just run Purphoros instead. Now THAT would be interesting.

I just can't get behind sibsig host here. 5 mana for a 2/6 with an effect that can be achieved with toher cards for much cheaper just isn't my cup of tea. And as far as getting it back with Alesha, there are much better targets. I can't see you ever chosing Sibsig host over a grey or a tymaret.

I like the -idea- of Murderous Cuts in here, but at the same time, you really have to be careful what you delve away.

Might be better to run the new black removal card that kills a mono colored creature for two mana instead... cause you could always just downfall the multi colored ones.

How about -2 Sibsig Host, +2 Quarsi Priest
-3 Spiteful returned, +2 Returned Reveler, +1 Collateral damage

Basically how I see it happening is you use collateral on Returned revelers to get some value out of thier deaths.
I am just really on board with collateral on this build because of all the monsters you will be returning from the grave so you will always have sac targets.

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Posted 19 March 2015 at 15:51

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I've switched out the Grave Strength to try 3 Outpost Siege in my fish-bowling... they seem.... ok so far. If you land one early, you play it for the card advantage, if you hit it mid to late, you stick the Dragons for the extra reach.

Purphoros is VERY interesting. There's no way to activate him- not enough devotion to red..... BUT he'd basically be a shock machine w\ each creature coming into play... Bloodsoaked Champion- 2 damage... recur the Champion... 2 damage. Pitch a zombie to the Stockpile- 2 damage. Return a creature to play with Alesha- 2 damage. And then you have the Tymaret cycle with the Stockpile of drawing\ zombie into play, sacrificing the zombie to recur, and repeat... maybe he takes a 2 of spot.

Yeah, I was thinking about Ultimate Price too... there's just so many good multi-colored monsters.... ugh... and this deck does need to delve responsibly... grumble.

I think the Qarsi Sadist will make the cut. I'm not sure about which spot yet, but recurring him seems really good.

And I'm sorry, I know you like him, but I just don't see the merit of the Reveler. I know you don't like the Host (and I'm on the fence myself), but I rarely hard-cast the Host, and he gives me immediate returns. I don't need to wait for him to hit the yard... and he's a bigger blocker. He's still probably on the way out, but I still think he's better than the Reveler.

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Posted 19 March 2015 at 18:25

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Fair enough. I have pushed for reveler to the breaking point. xD He can stay out.

Perhaps Boon of Erebos for Alesha survivability to regenerate it?

If you wouldn't mind rating on my deck, your input would be much appreciated.

http://www.mtgvault.com/shabbster/decks/mardu-dashtokens/

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Posted 19 March 2015 at 18:35

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Speaking of Erebos and guys in and out of play... I was toying with the idea of Dictate of Erebos. Maybe as a 2 of... helps devotion, punishes opponents removal... idk. Seems a little expensive, but could be really strong.

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Posted 19 March 2015 at 19:25

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With all the creatures going in and out, dictate could be very interesting. Would definately ensure that those 2 power creatures you get back get through for sure.

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Posted 19 March 2015 at 19:27

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And it combo's really well with the Qarsi Sadist... ugh- that could get really ugly really quick. Hmm..... might need to make some more tweaks

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Posted 19 March 2015 at 19:39

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Did some minor tweaking- switched out the 2 Sibsig Host for 2 Mogis's Marauder and took out the 3 Grave Strength for 3 Outpost Siege.

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Posted 20 March 2015 at 19:27

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More updates- added Hero's Blade for some survive-ability for Alesha, and King Macar as an experiment- more removal and also carries the Hero's Blade.

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Posted 02 April 2015 at 19:28

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