Bethrezoth

12 Decks, 13 Comments, 1 Reputation

Took out the two Geth's Verdict and added two of the afflictions, then took out two of the Vision's of Beyond for two of the Gambits. There is more removal in my sideboard if needed and the two visions are being replaced with more card draw so I think that may help.

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Posted 10 November 2011 at 05:53 in reply to #213545 on Bloody Grimoire(Suggestions Welcome)

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I like all three of those, thanks, now to figure out what to take out and how many of those to add.

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Posted 10 November 2011 at 05:37 in reply to #213545 on Bloody Grimoire(Suggestions Welcome)

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I really like the theme and flavor of the deck.

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Posted 09 November 2011 at 05:42 as a comment on Cult of Skirsdag

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Any idea for this are very welcome, it has been an ongoing project. Really looking for fun ways to use the Lich enchantment while still staying as close as possible to the flavor of the Lich.

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Posted 08 November 2011 at 01:42 as a comment on Lich's Horde (Revision)

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Looks to me like they do a good job of coming back on their own. Nice deck, looks like fun.

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Posted 06 November 2011 at 01:25 in reply to #212348 on Buried Alive

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Oversold Cemetery is great, I really want to use it with Zombie Infestation.

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Posted 04 November 2011 at 22:30 as a comment on Over the souls

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Looks like fun.

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Posted 04 November 2011 at 17:43 as a comment on The Token Zombie

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Two things I would highly recommend. !)Some trick to get your demons out quicker. You could use deathrender along with a low casting cost self sacrificing creature such as Auger of Skulls or even Blood Speakers. or you could chuck them in the graveyard using any number of great cards for that and use tricks to pull them out. I love "Soul exchange" for that, especially since you will have Thrulls.

2) Add Grave Pact so that every time you have to sac to your demons your opponent has to sac as well.

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Posted 02 November 2011 at 20:08 as a comment on

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Yeah, I guess you could say it's "themed". The theme being Demons that require a sacrifice each turn and turning it into an advantage as opposed to a deal breaker. For the overall concept you could really plug any big nasty creatures you want in instead of Lord of the Pit, the Arch Demon and the Minion, I just happen to really like all three and in multi player it's really fun. I do realize that these days they make superior demons for less mana and no sac drawback though. If nothing else if you can get the grave pact out you'll be happy to be sacking a creature every turn to your demon.

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Posted 02 November 2011 at 19:53 as a comment on Demons

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With all of those artifacts and zombies I'm surprised to see no Phylactery Lich's. Looks like fun though.

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Posted 02 November 2011 at 16:53 as a comment on Zombie Equipment

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If I'm not mistaken the fact that Necro only allows you to claim your cards during your discard phase would mean that without a spellbook or Library of Leng you wouldn't be able to keep those cards in hand to be able to cast the promise of power up to 20 whatever.. That is of course unless you can play sorcerys during your discard phase.(I have always thought they could only be played during the main phase)

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Posted 28 August 2010 at 14:51 as a comment on Necro-Powered

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haha, those swamps are epic!

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Posted 22 August 2010 at 12:42 as a comment on Necro-Lich

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Seems pretty solid, not sure why you wouldn't want the Gatekeepers in there from the get go though as apposed to being sideboarded. would also try to find a place for some Vampire Nighthawks.

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Posted 22 August 2010 at 11:07 as a comment on Black standard

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