Dusk//Horror - Mill - Standard

by Bittermace on 04 May 2014

Main Deck (65 cards)

Sideboard (10 cards)

Creatures (1)


Sorceries (1)

Instants (4)


Enchantments (4)

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Deck Tags

  • Mill
  • Standard
  • Duskmantle
  • Dimir

Deck at a Glance

Social Stats

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This deck has been viewed 1,422 times.

Mana Curve

Mana Symbol Occurrence

0193300

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dusk//Horror - Mill - Standard

I like the deck, its got some nice combo potential in it. There are some changes I'd make though. I'd remove "Cryptborn Horror" and "Horror of the Dim". My experience with "Cryptborn Horror" is that it's generally good when you're doing well already, but does little to change the board state in your favor if you're behind. "Horror of the Dim" is just a 3/4 with conditional hexproof, not particularly high on my priority list for kill spells unless you pump it. In their place, consider "Nighthowler", a card I think has a little more synergy with your deck. Another copy of "Mirko Vosk, Mind Drinker" might be warranted, considering its synergy with the first activated ability of "Duskmantle Guildmage". "Door of Destinies" seems out of place, considering you're only running 9 Horrors at the moment. "Crypt Incursion" and "Wight of Precinct Six" seem at odds with each other, more so if you choose to run "Nighthowler". Consider dropping or sideboarding "Crypt Incursion". "Artificer's Hex" seems kind of slow to me, I would generally prefer to run "Doom Blade" or "Hero's Downfall", though it may be worthwhile depending on your local metagame. Not sure what "Quicken" is in for since you're running only 6 sorceries, other than to just thin your deck a little. Some other cards to consider if you're willing to drop some cash are "Ashiok, Nightmare Weaver", "Desecration Demon", "Thoughtseize", and "Phenax, God of Deception". Good luck with the deck.

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Posted 09 May 2014 at 03:00

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