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Okay, so this is the first deck I've built that I've had some success with. As you can see, it is a deck based around a quick milling with enough counter spells and enchantments to keep the opponent at bay just long enough for the mill to truly take its toll. Yes, I know this is a 70 card deck, which to some may seem a bit high, but as this is built for casual play (and the cat's I play with use a bit larger decks than the standard 60, I built this one to match them). I'd appreciate constructive and informational feed back from you more seasoned players, though all opinions and views are welcome here. After all, it is a game to be enjoyed and improved upon!Thanks! :D
Spells, counter spells artifacts and enchantments coming at the opponent full force > Playing an Archaeomancer and Duskmantle Guildmage > Traumatize + Haunting Echoes = hopefully resulting in utter death. :D?
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