Violent Cyclops Wins

by BloodArtist on 06 September 2014

Main Deck (60 cards)

Sideboard (15 cards)

Planeswalkers (2)

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Deck Description

The general concept of the deck is to either remove cards with spells like Magma Jet and Lightning Strike or return them with cards like Voyage's End and Cyclonic Rift. The mix of burn and counter with almost every spell having scry will result in always drawing into gas.

The creatures like Guttersnipe and Nivix Cyclops are the aggressive beaters while the Goblin Electromancer to make spells cheaper. There is a nice combo with Oracle of Bones and Rise of Eagles, if you time it right and your opponent chooses not to pay tribute, you can potentially 2 for 1 them.

I know it's not a groundbreaking deck but it's a proud creation of mine. Tell what you guys think.

How to Play

The blue part of the deck is mostly counter flicker control. You can use the Voyage's End to either save your guys or return an attacker and save you from lethal combat damage. Dissolve is there for the purpose of countering spells. I know Counterflux does a potentially better job but, it doesn't have scry so it really depends on preference.

The red side of the deck has one simple goal: Kill everything.

Deck Tags

  • Izzet
  • scry
  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0270360

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Violent Cyclops Wins

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