Boomimmaboulder

20 Decks, 235 Comments, 26 Reputation

I don't understand why you have Paradox Haze in here. Narcolepsy may be a good card for you to put in.

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Posted 31 July 2011 at 20:43 as a comment on 200th Deck

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You should find a way to give it shroud, hexproof, or regeneration. Otherwise I like the idea of it : )

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Posted 31 July 2011 at 20:34 as a comment on Double, Double Double! 40 card deck

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Commander isn't standard unfortunately. so you'll have to switcht he terminate for something else.

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Posted 31 July 2011 at 20:33 as a comment on I'm Thirsty

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How about canopy cover for you precursor? it's a permanent enchantment that effects all your golems with hexproof and can't be blocked except by creatures with flying or reach. If you do that you may be able to take out some distortion strike for something else since they are all pseudo unblockable.

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Posted 31 July 2011 at 20:28 as a comment on Replicating Golems

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You could take out the Llanowar Elves and put in Birds of Paradise. Then splash a tiny bit of red to put in Braid of Fire. That mana adds up very quickly.

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Posted 31 July 2011 at 20:06 as a comment on Elvish Helix

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Livewire lash could be useful to throw on that Viper in case of burn decks and the such.

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Posted 31 July 2011 at 19:59 in reply to #187198 on Poison Old, Poison New

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I think Divination would be a better draw card than Mind Unbound just because of the huge mana difference. By turn 6 I don't think it'll be that helpful

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Posted 31 July 2011 at 19:55 as a comment on U/W Mill Control (Standard)

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That's a pretty great combo : ) I think you should take Chain Reaction out though because it seems like there won't be many creatures out at all.

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Posted 31 July 2011 at 19:48 as a comment on Burn the War-Riders

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I would suggest tumble magnet, for more tapping, and Tezzeret's Gambit so you can proliferate the counters on your planewalkers and the magnets.

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Posted 31 July 2011 at 19:28 as a comment on tap dat ass (mill)

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That's a really good combo.

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Posted 31 July 2011 at 17:03 as a comment on Poison Old, Poison New

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It's not that unlikely. My friend plays a black and green infect deck. First turn Elf and 2nd turn Giant growth and Mutagenic growth. I usually don't have a creature out my first turn unfortunately. Afterwords he is just able to proliferate me to death or get out Hand of the Praetors and infect stuff.

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Posted 31 July 2011 at 16:57 as a comment on Unblockable Poision Fast!

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Primordial Hydra and Chimeric Mass would be pretty good in here and I really like how you are using all the extra mana.

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Posted 30 July 2011 at 17:34 as a comment on X marks the spot

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Inkmoth Nexus would be a good land to use, and maybe partially switch either the giant growth or groundswell for Mutagenic growth. Throw that onto something when you have no mana and your opponent isn't blocking because they figure 1 poison counter won't do too much, though I guess with so many unblockable spells and creatures it doesn't matter.

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Posted 30 July 2011 at 17:25 as a comment on Unblockable Poision Fast!

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Something you may consider is switching Veil of Secrecy for Canopy cover. That way it has Hexproof rather than Shroud and you can cast spells.

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Posted 30 July 2011 at 14:57 as a comment on Unblockable Poision Fast!

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It's fine, I had to tell my roommate that as well. Searches wouldn't be bad, but I can't think of any red or white ones off the top of my head. My major concern with this deck is getting enough mana. Rage Nimbus's ability cost 2 and Mystifying Maze's ability is 4 mana. I would need to be able to use them each turn if possible while still putting stuff onto the field. I'm going to continue searching around for cards.

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Posted 30 July 2011 at 13:59 in reply to #186821 on Ragin' all day

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I like the name of your deck lol : )

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Posted 29 July 2011 at 20:48 as a comment on Fish in the Kitchen

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Hmm, can't seem to find any Kory spiritdancer cards, I printed off some copies and played with them. Pretty amazing, but can't used printed stuff so this is how the deck looks atm.

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Posted 29 July 2011 at 20:37 as a comment on Aura you ready?

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birthing pod may be a nice addition.

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Posted 29 July 2011 at 20:10 as a comment on graft edh

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That means they have to pay 2 life per attacking creature if only 1 Norn's Annex is out. The creatures have to attack so if the opponent taps out they have to pay life.

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Posted 29 July 2011 at 20:07 as a comment on Ragin' all day

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yeah 20 lands would be fine. You have nothing in the deck over 3 mana so 20 will do you well. You do have more blue mana occurence in the deck as it is right now so you may need to switch your lands up a little. As is you have 16 creatures and a lot of spells and not necessarily control spells from blue. I think you need to put in some mana leaks and/or counterspells. Another land you may want to consider is Inkmoth Nexus, its expensive at the moment but can increase your chances of winning a lot. An enchantment you may want to consider is inexorable tide. May also switch the Contagion Clasp for Throne of Geth. After attacking with your creatures you can sacrifice them or use it to sacrifice itself. 2 mana proliferate is no joke.

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Posted 29 July 2011 at 18:06 as a comment on U/G infect on a budget

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