Karametra, Angels and Beast

by Bradlyb420 on 08 May 2017

Main Deck (100 cards)

Sideboard (0 cards)

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Deck Description

So, I've only been playing Mtg for a couple months. This is my first deck from start to finish that my game group didn't help me with. Karametra appeals to me for the ability to fetch basic lands. Everytime you play a creature= fetch a land. This deck is light on lands and heavy on creatures. Only with karametra did I feel comfortable not having 35 lands and not a ton of dual lands or fetch lands. On another note, every creature in this deck has an ability to help destroy or protect other permanents, which is why it's light on enchantments(only rites of flourishing). Obviously this deck needs some tweeking, but I have lots of fun with this deck. And that's what matters. Any suggestions to improve the deck would be appreciated. P.s I know iona is banned but I don't play tournament commander and the group I play with is okay with her. For the most part, I don't think they like her ability lol.

How to Play

Old school play style. Play creatures, fetch lands, protect creatures destroy your enemy. In sense you need karametra out to take off with this deck. Doubling cube will help but that's more for a mid game blast off. And when you lose your creatures there's so many more that are good you don't feel like you lost your ace.

Deck Tags

  • Karametra

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

6000049

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Karametra, Angels and Beast

Hey everyone, any tips? Be nice I'm still very much a noob in the magic world. Karametra is my general, focusing on fetching lands and bringing out juicy angels and beast to unleash havok. Gain any suggestions would be awesome. Please note that I do have a budget so don't just scream out doubling season and other 30-50$ cards. Thanks everyone

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Posted 08 May 2017 at 14:26

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