burkek

205 Decks, 250 Comments, 6 Reputation

thanks for the suggestions, will definitely add some of the pyroclasm to side board and will strongly consider flameslash

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Posted 26 April 2011 at 19:25 as a comment on competitive land destruction standard

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thanks for the comments, the thing about this particular hydra is his abillity to do damage directly with the tap2 mana, and I almost think unnatural predation or rancor would be better because of the cheapness combined with the instant use, as opposed to having to store counters on garuuk, but I still need to contemplate whether to use him for the untaps

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Posted 24 April 2011 at 18:56 as a comment on Apocalypse of mana

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also, have you looked at tezz affinity decks in legacy? they are much more viable and seem to be what your going after
the problem with this deck is its slow to start, which hurts a lot (this is true of pretty much every myr deck)
also, palladium myr might be worth looking at since this deck is mostly colorless

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Posted 21 April 2011 at 21:30 as a comment on myr somthing or other

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i would just like to ask how shimmer myr benefits the deck, cause i dont see how it would

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Posted 21 April 2011 at 21:26 as a comment on myr somthing or other

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-3 true conviction, dont think it really helps that much
i would add in some more removal or a couple cards capable of walling a bit better while your gaining life personally, but up to you
maybe add some elspbeth also? doesnt she have a life gain abillity?

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Posted 21 April 2011 at 21:09 as a comment on lolcat lifegain/combo

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its a fun deck so dont really care about standard, but even so the semeblance anvil is pretty much worthless, the dark ritual is turn 1 or 2, after that i really have enough mana ramping from myrs to start producing, and i also lose a card with semblance anvil so meh

but yeah, i agree an alternative to the dark ritual would be better, just dont think semblance anvil is the right choice, also jace in a fun deck seems sorta off so might replace with something else... maybe sol rings?

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Posted 21 April 2011 at 21:04 as a comment on infinte myr

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can anyone offer any advice to improve this deck?

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Posted 20 April 2011 at 00:45 as a comment on beetle titan

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oops my bad >.<
that as an accident btw

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Posted 20 April 2011 at 00:38 as a comment on Ulasht, the Hate Seed EDH

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whoa like the changes, i have been away for a while now and you completely redid this deck, well done

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Posted 18 April 2011 at 03:24 as a comment on Mill to the Max

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my biggest complaint at the moment is actually the swords of body and minds, you have nothing that you would want to use them with

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Posted 17 April 2011 at 22:50 as a comment on Mill to the Max

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Compulsive Research or any of the discards actually work better imo because of the early play time, which is when you really want the cards so you can sit on your counters and get out your key creatures

i am thinking ancestral recall is not an option for this deck due to vintage status and cost

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Posted 17 April 2011 at 22:49 as a comment on Mill to the Max

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some suggestions
-2 herbal poultice + 2 shield sphere
-2 bonesaw + 2 shield sphere
-4 quest for the goblin lord (yeah i know, but he is slower than you would think) + 4 Goblin Guide
-4 rally the forces + 4 goblin chieftan
-4 trumpet blast + 4 galvanic blast

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Posted 17 April 2011 at 22:14 as a comment on Kuldotha rebirth

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JMS does a lot better job of controlling though, and you will be lucky if your jace's ult goes off, however, i will try to make some better suggestions for casual play >.<

counter spell > cancel
mulldrifter is a nice draw and a creature depending on how you use him, which will help you some against more aggro like decks
merfolk looter because of the extra draws is a great idea, particularly with the Sword of Body and Mind, also a creature with shadow wouldn't hurt for that role either

sorry about being so harsh earlier >.< i have been playing around with competitive legacy/vintage decks on OCTGN too much recently

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Posted 17 April 2011 at 22:10 as a comment on Mill to the Max

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i would say - 2 dawnglare invoker and + 2 kor spirit dancer
sideboard some kor firewalkers maybe?
bear umbra is good
add in some mana ramp, you don't really have enough lands right now
I would drop a bunch of creatures in general actually, you shouldn't need that many
think about uril, the mist stalker, but he is the wrong color so you would have to redo this deck, so isn't a must at all, just food for thought
you should have closer to 24 lands when you have no mana ramps and no turn 2 or 3 win conditions that make it not needed

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Posted 17 April 2011 at 22:06 as a comment on Kor/Aura deck

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so is vampiric tutor

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Posted 17 April 2011 at 22:01 in reply to #154261 on 2nd turn Angel!

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oh sorry was writing this apparently while above posts were being made >.<, i took a break part way through to do something lol, and any fetchland that you have that has fetch for island would prob work

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Posted 17 April 2011 at 22:00 in reply to #154286 on Mill to the Max

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1x eldrazi in opposing deck == gg

on a side note:
JMS (Jace the mind sculptor)>jace beleren
since this is not std FoW (Force of Will) & Daze > cancel
jace's ingenuity is not the best 3 draw, but ok
add some fetch lands, they work great with the crab
-3 kraken's eye, come on you can find a better card to go along with this deck theme than that
eh on counterbore, but ok if you really want it, but 5 mana is sorta steep for a counter
Jace's erasure seems a bit slow, but if you really want It ok, but I would take out 2 and put in something else instead

i would actually turn this into a u/b deck and add a lot of discard to make it more viable, but up to you

so thats my opinion, but I am probably being a bit harsh if this is just a casual deck, sorry

on a last though, a merfolk looter + sword of body and mind may help your deck too

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Posted 17 April 2011 at 21:58 as a comment on Mill to the Max

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naw I just play more next turn, besides hopefully i already have a bunch of tokens out by that point

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Posted 17 April 2011 at 21:31 as a comment on here kitty kitty EDH

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correction: not up to changing now, will change later

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Posted 15 April 2011 at 21:20 in reply to #153729 on u/b legacy artifact control

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yeah about to majorly update, sorry was my first time working with a legacy control deck

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Posted 15 April 2011 at 21:19 as a comment on u/b legacy artifact control

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