captnboozjuice

48 Decks, 118 Comments, 19 Reputation

What are your guys thoughts?

0
Posted 30 September 2018 at 03:18 as a comment on Lazav’s Bogles

Permalink

fatal push?

0
Posted 23 January 2018 at 17:10 as a comment on Vamp-Amp

Permalink

what do you guys reckon?

0
Posted 15 February 2016 at 19:37 as a comment on Agro Izzet

Permalink

What are your thoughts? how would it hold up in modern formats?

0
Posted 09 February 2016 at 17:09 as a comment on Grixis Delver

Permalink

Would love feedback and suggestions. Idea is to slow play while building up tokens and getting planeswalkers in.

1
Posted 03 February 2016 at 19:11 as a comment on W/B Control

Permalink

Tapping all the opponents creature is an auto win at times... It's more than just a counterspell

0
Posted 27 December 2013 at 16:29 in reply to #422664 on Illusion, Michael.

Permalink

The deck needs to be sped up. Drawing cards is huge... Cryptic is awesome... So many variations to use

0
Posted 27 December 2013 at 00:47 in reply to #422664 on Illusion, Michael.

Permalink

I've readjusted the deck to make it a little more reasonable in price. Not sure if snap caster Mage is even necessary. Fetch lands were the ones that were expensive....

0
Posted 25 December 2013 at 18:11 as a comment on Illusion, Michael.

Permalink

Nice adaptation of my illusion deck. I was unsure if snap aster Mage is even needed... If you wanted to go budget the deck is fairly reasonably priced if you take those out and the fetch lands...

0
Posted 25 December 2013 at 18:03 as a comment on Budget Illusions

Permalink

Your thoughts?

0
Posted 13 April 2013 at 01:46 as a comment on Espercraft

Permalink

what do you all think?

0
Posted 28 March 2013 at 00:08 as a comment on Controll Yo-self

Permalink

Beseech the queen would work in place of rhystic tutor.

1
Posted 22 March 2013 at 16:38 as a comment on Gravecrawler, combo storm

Permalink

I don't like the burn spells your using, what about traditional, searing spears, skull crack, lightning bolt, lightning,
Thunderous wrath, flames of the blood hand, cone of flames. Also don't like magma pheonix. What about hostility?

0
Posted 21 March 2013 at 06:03 as a comment on The World Ablaze

Permalink

Thinking about running this at my FNM, how do you think it'll fair against the top tier decks?

0
Posted 20 March 2013 at 22:20 as a comment on Boros Has Weenies

Permalink

Like I say again, my board control is complete removal. No point in splashing blue in really, it'd just slow this deck down and the only thing really this has is speed. I'd prefer removal over counter.

0
Posted 19 March 2013 at 21:39 as a comment on Ahh! Real Monsters

Permalink

Definitely, great suggestion.

0
Posted 19 March 2013 at 17:17 in reply to #332993 on Ahh! Real Monsters

Permalink

He comes in tapped. I'd rather have the removal with the deadly allure.

0
Posted 19 March 2013 at 04:07 in reply to #332850 on Ahh! Real Monsters

Permalink

I have ultimate price in because of my attempt to be standard. Rouges passages are for a big swing from the unbreathing horde. I like the abattoir ghoul in combo with deadly allure. I was thinking of Adding blood artists maybe I could drop 2 of each for 4 of Em. I feel like splashing blue in here is not necessarily needed. Would probs just throw the curve off. Running 22 lands bc it's mono and relatively low curve.

0
Posted 19 March 2013 at 01:57 as a comment on Ahh! Real Monsters

Permalink

Please comment with ideas or criticisms.

0
Posted 19 March 2013 at 01:16 as a comment on Ahh! Real Monsters

Permalink

I'm not a fan of wights at all. Consuming aberration and jace's phamtasm's
Are always nice though.

0
Posted 18 March 2013 at 06:52 as a comment on jace's mill

Permalink

1-20 of 86 items

1 2 3 4 5 Last