Don't Rat Me Out!

by CardHybrid3 on 06 December 2018

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

You'll want to call an exterminator, as this deck fills the board with rats.

How to Play

The main idea is to fill the board with Rat Colonies. I went for the colony instead of relentless rats for two reasons.
1. They care about all rats
2. Lower mana cost.
Use skullclamp and Viscera Seer to dig for what you need, if no tutors are available. Use the tokens generated by Marrow Gnawer when you can. Ogre Slumlord is fun, as it gives you a reason to sacrifice the colonies rather than just a token.

Deck Tags

  • Mono Black
  • Tribal

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,024 times.

Mana Curve

Mana Symbol Occurrence

005700

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Don't Rat Me Out!

Conspiracy doesn't help you, and you're doubled up on herald's horn. I'm surprised to not see pack rat in her as well, as he is the champion of rat builds. There are some general EDH staples missing as well that would help out

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Posted 07 December 2018 at 17:28

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Actually, I'm running conspiracy so that if I have, say Crypt Ghast out, it will boost my colonies a bit more. Plus, it saves it from my Kindred Dominance. Thanks for pointing out the horn problem, though; I felt like something was off. What staples would you reccomend?

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Posted 07 December 2018 at 17:32

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The staples are: caged sun, expedition map, grave pact, and no mercy off the top of my head.

Swarm yard would be a good addition too



I understand the conspiracy combo, but it doesn't statistically justify its spot. You are currently running 5 critters that aren't rats, so the chances of conspiracy interacting with any of those 5 is slim. Plus, at best its going to give your rats a +1/+0, and for 5 mana on a conditional small boost it can't be justified. You could just run bad moon and achieve a better effect for a non-conditional 2 mana enchantment, or any other number of good effects that don't rely on horrible math to work. Or you could run caged sun and for 1 more mana give a better boost, that isn't conditional, and double up your mana production.
As for interacting with kindred dominance, the math on that is staggeringly low. You would need 1 of the 5 non-rats, conspiracy, and kindred dominance to hit at the same time, which isn't going to happen even with tutors. On top of this, worst case scenario you drop kindred dominance and lose 1 critter to it for a nuke that otherwise doesn't touch you, which is a hell of a bargain.

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Posted 07 December 2018 at 18:31

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Aaaaaand updated!

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Posted 07 December 2018 at 19:52

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This is VERY solid, love this deck. Keep it up!

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Posted 07 December 2018 at 17:36

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Thanks! I sure will!

1
Posted 07 December 2018 at 17:38

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Awesome, I love that you're not just doing some dumb all in Rat colony deck here. Plenty of synergy... on that note, might I suggest since you'll be going quite wide, and you have a sac outlet or two in there you use Grave Pact and or Dictate of Erebos. It's awful.

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Posted 07 December 2018 at 19:25

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Hmm... well, someone did just reccomend me to remove a few things... *grins maniacally*

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Posted 07 December 2018 at 19:49

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