[EDH] Sharuum the Hegemon

by Chkropok on 02 March 2015

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Description

I love decks with possibilities. This deck was my first deck, and is today my pet deck.
Artefacts do things. If you put a thing next to another thing, it ends up with a nice pile of things.
Some self-limitations : no infinite combos, (almost) only artefact permanents.

Pros:
- ultra recursivity
- solutions to a lot of problems
- a lot of ways to frighten people

Cons:
- a little complicated
- may take some time to think of a plan

How to Play

1 : bring Sphinx Summoner in play
2 : bring solutions to problems
3 : when you are bored, bring a kill in play.
4 : you win!


Some good synergies :
Master Transmuter + Sphinx Summoner
Master Transmuter + Sharuum
Master Transmuter + Filigree Angel
... Ok, Master Transmuter is the other key in this deck.

Avoid getting artefacts exiled if you can. It may be a little bit problematic.

Deck Tags

  • EDH
  • Multiplayer
  • Toolbox
  • Sharuum
  • Artifact

Deck at a Glance

Social Stats

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This deck has been viewed 1,133 times.

Mana Curve

Mana Symbol Occurrence

1020500

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for [EDH] Sharuum the Hegemon

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