Claws

19 Decks, 121 Comments, 2 Reputation

Wrath of god, Damnation, Plague wind, decree of annihilation, decree of pain etc. will still destroy your creatures as they don't deal damage, they just destroy outright. If you really want indestructible creatures, Mycosynth Lattice + Darksteel forge. Other than that, it's not bad.

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Posted 08 March 2008 at 22:59 as a comment on Sick Made

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I know. It's a casual play deck, I'm not going to try and use it anywhere that resrictions apply, as A) It ignores almost all restricted lists. and B) half the cards in the deck are forged anyway so aren't legal. And on the disenchant note, if I mana short them they won'y have the mana to use it. Just a fun deck, that's al.

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Posted 08 March 2008 at 22:53 as a comment on

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I put together a deck that could achieve infinite turns by turn 4, not Standard legal though. good job.

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Posted 07 March 2008 at 00:35 as a comment on merfolk

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It's an Elder dragon Highlander deck. I'm not going to go into the details, shouldn't be too hard to find the rules. The one that I will metion is that the deck must be exactly 100 cards.

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Posted 07 March 2008 at 00:31 as a comment on

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Looks pretty good. Add Ratcatchers. And fear Extirpate.

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Posted 05 March 2008 at 15:46 as a comment on relentless rats

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Replace your countespells with Broken Ambitions. even if you don't successfully counter the spell, you clash with your opponent, if you win the clash it mills 4. And put in Tormod's Crypt to remove all those cards you just put in the graveyard from the game.

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Posted 05 March 2008 at 15:43 as a comment on Unthinkable_Milling

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That's funny. Look up Bookburner Mk II. it contains all three cards and only one of each. What's funny about it is I posted it a couple weeks ago.

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Posted 04 March 2008 at 08:21 as a comment on I_CHALLENGE_YOU

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The harbingers are there for the OTHER ability they have. The any color mana ability that everyone seems to forget about. I was only going to use 2 Glorious Anthems, but I couldn't think of anything else to put in there that was Standard legal. The pipers are more there just because they're creatures, their ability is just a bonus. I suppose I can tweak it still, if it doesn't play that well.

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Posted 04 March 2008 at 05:36 as a comment on Green and White Stuff

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Awesome suggestion Donato, changed to reflect :)

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Posted 03 March 2008 at 06:20 as a comment on

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Not bad, I have one that's Extended legal, I don't really like Type 2 currently. Maybe I'll change my mind when some new sets come out.

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Posted 01 March 2008 at 22:20 as a comment on Tribal Elemental

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Placed 4th

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Posted 01 March 2008 at 04:25 as a comment on

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You should throw a Kher Keep in replacing a forest, just for the theme :)

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Posted 29 February 2008 at 00:31 as a comment on No storm Kobolds

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NICE. The only thing I would add that you don't have is a couple Traumatizes. I like the Paradox Haze + Panoptic Mirror combo, with I'm presuming a Glimpse on it? And with Multiple Paradox Hazes out it stacks I believe, So with all 4 you get 5 upkeeps? Sick and wrong my friend, sick and wrong. Kudos.

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Posted 29 February 2008 at 00:24 as a comment on dimirs wrath

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Lokks vewry similar to my soldier deck. I added a couple Crusades as well as a Coat of Arms.

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Posted 29 February 2008 at 00:19 as a comment on Soldier king

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Put the Pariah's shield in your main deck instead of the sideboard, it's too useful to leave out.

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Posted 29 February 2008 at 00:17 as a comment on Stuffy In Here

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I don't own any Twincasts, but I'll look into acquiring some.

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Posted 29 February 2008 at 00:13 as a comment on

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Looks good. Extinction would REALLY suck for this deck though.

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Posted 23 February 2008 at 13:49 as a comment on Clan Pestilence

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I like this one. Very creative use of ninjutsu. Bravo.

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Posted 22 February 2008 at 04:32 as a comment on Blue Labyrinth

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Fear the Furnace Dragon. Burden of Greed is no good for it either.

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Posted 22 February 2008 at 04:29 as a comment on Chimera

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Sengir Vampires and Baron Sengir would be good additions.

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Posted 19 February 2008 at 20:54 as a comment on evincars tyranny altered

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