ClockworkCopper

38 Decks, 618 Comments, 180 Reputation

Interesting, mostly I see red and white Stuffy Doll decks, liking the blue instead, I would toss in some Pact of Negation for insurance just in case when your about to finish them off they don't have something up there sleeve. Plus, another card that would be neat to try in this deck is Teferi, Mage of Zhalfir, you could bring out Stuffy Doll then anytime with flash (Surprise!), plus they can only play spells on there turn. Also for mana I would try Azorius Signet and toss in some Remand's and Ponders (countering and drawing cards).

0
Posted 02 March 2011 at 20:14 as a comment on WRECK YOUR DAY COMBO - Stuffy Doll-

Permalink

Nice deck, the only thing I could see hurting you is mana production, I would add some Dark Ritual's, Blood Pets (for small creature back-up and sacrifice for mana), Gauntlet of Power, Lake of the Dead, Cabal Coffers, Magus of the Coffers, Burnt Offering (on your Kokusho, the Evening Star), Bog Witch, Priest of Gix, or Rain of Filth, to just add a massive amount of mana to play Drained Life, Death Cloud, Consumed Spirit or another great card for this deck is Profane Command, gives you some choices over destruction. Oh, liking the name OctopusOnWheels, lol.

1
Posted 02 March 2011 at 19:50 as a comment on Death to all

Permalink

A great add on in this deck would be Pyromancer Ascension, playing four Lightning Bolts and Reverberate, when Pyromancer Ascension has the counters on it from playing your burn spells play a Lightning Bolts and then Reverberate, which copies reverberate that copies Lightning bolt, that re-copies that copy, to copy the other copy.... ok lets just say it would do some massive damage instead. Also another card I would add is Assault Strobe, think of doubling Kiln Fiend's power by giving it more power, cast Assault Strobe on it (without any other spells) would make it a 4/2 with double strike so if he wasn't blocked the player would take 8 damage, toss in a Lightning Bolt and if he wasn't blocked, three for the Bolt, giving him +3 then play Assault Strobe another +3, making him a 7/2 not blocked 14/2 plus 3 for the Bolt that's 17 damage for just 2 mana.

1
Posted 02 March 2011 at 19:30 as a comment on I <3 red

Permalink

Nice looking deck, I like the idea you are using Liquimetal Coating, a great creature for this deck would be Wickerbough Elder, remove a -1/-1 counter off it, destroy target artifact, think what that could against a infest deck with -1/-1 counters block it, remove the counter or counters put on him, then destroy something they have. Also a very wicked combo, is ( Splinter ) turn one of there lands into an artifact with Liquimetal and play Splinter, remove the land and all the other lands in there deck, don't be surprised if it pisses off people though, lol.

0
Posted 02 March 2011 at 19:11 as a comment on Fragile

Permalink

Nice looking deck another great card for this deck would be Hidden Horror for three mana and discarding a creature (you can then bring back) a 4/4 creature, and toss in come Dark Ritual's for mana and could play that combo in turn one, then followed by a Reanimate for one mana and life loss or by a Animate Dead for two mana to bring the discarded creature right in play, and have two powerful creatures out in two turns. Also a great creature for this deck would have to be (It That Betrays) it is not a Legendary creature, when it goes to your graveyard does not shuffle back in your deck, plus it is a 11/11 creature with Annihilator 2, and when they sacrifice a permanent (or the two) you gain control of them.

0
Posted 02 March 2011 at 18:58 as a comment on Reanimation Cheating

Permalink

Yeah I guess I do have alot of decks, had them all built and played before I found out about this site thought I would add them in and maybe pick up some good ideas, so far I have been happy on the comments. Traumatizing yourself hmm... what about adding a bunch more zombies, toss in more tutors and run Mortal Combat, let's say running a 100 card deck powerhouse, I have a great zombie deck for more ideas on more zombies to add, but if you tutor for Traumatize or Mortal Combat traumatize yourself so being 100 card down to 50 and out of that 50 there would have to be over 20 creatures going to the graveyard and with Mortal Combat in play game over. You could run strait zombies still being tons of them plus bring them back with Patriarch's Bidding or Balthor the Defiled (can't believe I forgot about him nice combo) plus you could add Living Death or go with a little old school All Hollow's Eve. Then hit them with a massive army out of 50 cards that were Traumatized.

Helldozer's Damnation:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=136291

0
Posted 01 March 2011 at 20:10 as a comment on Zombie Trauma (Tribal+Combo)

Permalink

Painter's Servant and Grindstone is always a great combo, I based my deck more around blue with countering spells, as more of an insurance policy, but black has great abilities. I also ran a black and white knights deck that is based on changing the color of all there spells then terminating anything of the chosen color, (that fit the target color ability) with Painter's Servant I can list both decks below if you would like a few more ideas. Leyline of the Void and Helm of Obedience is an awesome combo too, I have been seeing alot more decks with this combo. The only thing I may add is add some creatures I would go with low casters but pack a little punch for back-up like Festering Goblin, Fume Spitter, Bile Urchin (for damage) or Blood Pet (for mana) you could even run Culling the Weak in this deck too. Another great thing about Painter's Servant is changing colors this is were creature control is great by running Western Paladin or Eastern Paladin, but better yet is the wonderful Stromgald Cabal, make all creatures white with Painter's Servant, and pay only one life to counter anything the other player throws down (even lands). Also playing Strip Mine adding Crucible of Worlds is awesome keep bring back The Strip and recycle it over and over.

Painted Black:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=135607

Kiddie Grinder:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=136056

0
Posted 01 March 2011 at 19:55 as a comment on Into the Void (Turn 1 Casual Deck)

Permalink

Nice deck, I'm liking the touch of green with Glimpse of Nature, running a Koblod deck you can never go wrong with Kher Keep bring out the little guys per turn for 2, toss in a Coat of Arms or Door of Destinies would be a good idea, with my Kobold deck it's based on getting them out then sacrificing them to a Predator Dragon, feel free to check out my deck and leave comments if you would like:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=138303

0
Posted 28 February 2011 at 20:36 as a comment on Kobolds tribal

Permalink

Master Transmuter is a great card running Seat of the Synod pop it back to your hand then playing the massive stuff, I would go with some cheap mana producing artifacts (same effect with returning plus added mana) another idea in playing cheap artifacts is Kuldotha Forgemaster, sacrifice the small stuff to search for an artifact and playing it.

0
Posted 28 February 2011 at 20:28 as a comment on Feel The Blue Steel!

Permalink

Running Kuldotha Forgemaster or Master Transmuter an idea for those two are Blightsteel Colossus or Darksteel Colossus, think of bring out a huge creature like them for one mana from Master Transmuter or sacrificing 3 small artifacts to search your deck for one of them. Memnarch would also fall into this little combo too, I would add some more islands though or mana producers for him and casting artifacts (Etherium Sculptor would be a great choice too one less to pay for artifacts) Plus, running a bunch of cheap artifacts Tezzeret the Seeker pops into my head think of a army of 5/5 artifact creatures that cost almost nothing to play. Cranial Plating, I am questioning you need black mana to equip it but you could aways add Vault of Whispers.

0
Posted 28 February 2011 at 20:02 as a comment on Myr Welder Fun

Permalink

Only thing with Minion Reflector would be the legendary rule (unless playing with Mirror Gallery) I could see it used with an Elvish Piper maybe, bringing two creatures out at once, but other then that hard to play.

0
Posted 28 February 2011 at 19:45 as a comment on The Way of the Five Stars

Permalink

Puca's Mischief may also be a good card to add in this deck, you could get something in trade for Colfenor's Plans.

0
Posted 28 February 2011 at 19:41 as a comment on Colfenor's plans

Permalink

Yeah, I forgot about Vess it is top of the library oops, plus the one spell idea per turn is there but tried to find something positive about Colfenor's Plans, but other then donating it........ it really suck monkey balls.

0
Posted 28 February 2011 at 19:35 as a comment on Colfenor's plans

Permalink

Another idea would be Liliana Vess, if you do play Colfenor's Plans, use her ability to search for cards to bypass the drawing or use her to get the combo cards you need.

0
Posted 28 February 2011 at 19:21 as a comment on Colfenor's plans

Permalink

I see, then what about using it to your advantage as well, add blue bounce spells in your deck like Disperse, Boomerang or Cryptic Command. You could use Colfenor's Plans as a good card too, use it with the seven cards that you can play then bounce it back to your hand, and continue or donate it later.

0
Posted 28 February 2011 at 19:18 as a comment on Colfenor's plans

Permalink

Have you ever thought of running Pariah's Shield on Swans of Bryn Argoll in this deck, equip swans with the shield choose a player and any damage done to you is done to the swans then the player you chose they draw that many cards, if could be a quick game ender for the chosen player for massive card drawing and no deck. Then un-equipt the shield and repeat.

0
Posted 28 February 2011 at 18:05 as a comment on Black Swans of Bryn Argoll

Permalink

Nice looking deck, but what about running Basilisk Collar, giving your creature lifelink and deathtouch, great for your Sanguine Bond killing off creatures, gaining life, and having the other play lose life with the life gain you gain. I also like how you tossed in Consume Spirit gain life do double damage.

1
Posted 27 February 2011 at 22:09 as a comment on Unquenchable Thirst (Vampire Life Drain)

Permalink

Instead of Enrage I would go with Endless Scream +X/+0 (would go great on Dauthi Slayer) and it's an enchantment that stays on the creature until creature leaves play, destroyed or enchantment removed, unless you are using enrage as more of a sneak attack. A couple other choices for creature destruction is Terminate and Go for the Throat is the newest one and works very well. Blightning is also a great choice for this deck too, player discards 2 cards and 3 damage for 3 mana.

0
Posted 27 February 2011 at 21:57 as a comment on Red/Black agressive control(((please comment)))

Permalink

You could think of running Crucible of Fire, Day of Destiny, Mirror Gallery or Konda's Banner, even though they are a bit expensive in mana cost they do have there advantages in the end.

0
Posted 27 February 2011 at 21:42 as a comment on The Way of the Five Stars

Permalink

Very interesting deck, having only one artifact but, creating one with Master's Call, great idea. Have you thought about adding Elspeth Tirel, your Myr tokens would be protected and your Blightsteel Colossus is indestructible, then use her ability to take out everything else on the board except them, any other soldier tokens you created and lands.

0
Posted 27 February 2011 at 21:25 as a comment on Master's Call-ossus

Permalink

441-460 of 559 items