counterspellkid

16 Decks, 19 Comments, 1 Reputation

Very tight deck, controlling but no blue, I got some white knights if you want em

0
Posted 12 November 2014 at 21:42 as a comment on Pestilence Makes Sense

Permalink

lol I looked at sighted sorcerer but decided against him as there should be enough exalted in the deck. No counterspels this time as couldn't fit them in and I don't think they are needed really. I could drop the Boomerangs for counterspels if you want me to lol

0
Posted 27 October 2014 at 09:17 in reply to #513264 on Hail the Exalted Hero

Permalink

Like the exalted and small mana curve looks nice and deadly. Sighted-Caste Sorcerer is good can protect it too. 1 question, wheres the counterspells? :O

0
Posted 24 October 2014 at 20:55 as a comment on Hail the Exalted Hero

Permalink

I like it. Nice speed to it and great idea. Not a lot else I can say about this mate as it looks like a pretty simple but solid deck.

Only 1 change I would make would be to add more land. Drop the 4 Mardu Banners and add 4 more lands as they are free to play intend of paying for the Mardu Banners. I would add City of Brass instead of these.

0
Posted 12 October 2014 at 12:35 as a comment on 1st Touch is the Deepest

Permalink

Might be worth chucking a few counterspells in

0
Posted 10 October 2014 at 20:51 as a comment on Blue/White Artifact

Permalink

Royal assassins are needed for removal and to pump opponents graveyard to power your Lord of Extinction. Also other creatures with activated abilities are good for options and a deck like this is screaming out for Necrotic Ooze!

With Crucible of Worlds look at some landfall abilities and play terra morphia expense as it will guarentee two landfalls a turn. Play terra morphia expanse, sac and get another land in play which equals two landfalls. Next turn play terramorphic expanse from graveyard and sac again (back to graveyard for next turn) to fetch another land from deck. Two landfalls a turn.

0
Posted 10 October 2014 at 20:40 as a comment on Its a Graveyard Smash

Permalink

Fire dum dum dum how deep is your love

0
Posted 09 October 2014 at 21:53 as a comment on Dragon Wake

Permalink

Hail Zard Lord and Saviour of all

0
Posted 09 October 2014 at 21:53 as a comment on All Hail The Chief!!

Permalink

I dunno how I think em up

0
Posted 09 October 2014 at 21:53 as a comment on Liquimetal Destruction - Splinter time!!!

Permalink

I'm asking you to change his ways

0
Posted 09 October 2014 at 21:52 as a comment on I'm Talking about Magus of the Mirror!!!

Permalink

It's Millerrrrrr time!

0
Posted 09 October 2014 at 21:51 as a comment on Dude Where's My Cards!!!

Permalink

If you add the White Archangel of Thune might be a good addition too. Each time you Extort you will be able to add a +1/+1 counter to each creature you control

0
Posted 09 October 2014 at 14:04 as a comment on Wound Extortion

Permalink

Also undying evil doesn't add much to the deck I don't think. Can them off for 2 more go for the throats and maybe a couple of congregates as they work well with sanguine bond for a big finish :)

0
Posted 09 October 2014 at 11:47 as a comment on Wound Extortion

Permalink

Looks alright. Needs something that really ties in with the life loss/gain of extort though or something that works alongside extort. Maybe add Sanguine Bond to double up on the damage of extort abilities. Also look at lifelink creatures which grow your life but also deal damage at the same time due to sanguine bond. Vampire Nighthawk springs to mind when I think of black lifelink as it is a flyer with deathtouch too which nobody likes to block.

Possibly add white to the deck also as it compliments the extort. Then add suture priest. Opponent loses life when they play a creature and you gain life when you play one but with sanguine bond the opponent would lose life again, double whammy. Then look at big creatures like grave Titan as it creates 2 creatures with every attack which will trigger the suture priest and also the tokens will carry the extort ability due to your Pontiff which increases the amount of times you can pump that and trigger it

0
Posted 09 October 2014 at 11:46 as a comment on Wound Extortion

Permalink

Actually Jessie this is a new account to be shared with a multiplayer partner #planning *judgement*

0
Posted 07 October 2014 at 22:25 in reply to #509558 on That was qWUick!

Permalink

Playing Legacy so much better

0
Posted 07 October 2014 at 21:35 in reply to #509558 on That was qWUick!

Permalink

Bit of a boring deck #whatawaste

0
Posted 07 October 2014 at 21:14 as a comment on That was qWUick!

Permalink

I may do. Wanted to get away from counterspells for once. Hymn to Tourach should hopefully get them discarding things they need and the creature killers should help with most creatures that hit the board. All being well they will be shut down after a few turns though if I get the right hand

0
Posted 07 October 2014 at 20:44 in reply to #509481 on Contamination

Permalink

Looks cool but maybe chuck some dash hopes in too, as they wont expect it

0
Posted 07 October 2014 at 17:07 as a comment on Contamination

Permalink